Ability to change clock

To an extent, British time has more legitimacy.
For starters all time on the planet is based on GMT.
The anacronim suits it standing for galactic mean time as well.
When we, the human species, do get into space on more than a sporadic basis, a single time certainly within the solar system would make sense.
I suspect, across the galaxy, relativity and time dilation will play havoc with knowing what the time really is.
Even in the UK, as someone has already said, Elite's clock is only right half the time.
So, love it or hate it, Elite time is not your time.
Unless you are in VR, surely having another clock on your desk, or checking your phone, or..... Is all you need?
Save your 20% brain power for those pip settings.
😁
That's what I meant... If the others can use their own local time, then why can't FDev?
 
It's just kinda annoying having to press my start button on my keyboard to get the real time. The salt on the wound is that the clock is only an hour behind, so it's not even significant, it just adds 20% more brain power to reading the time when I'm already concentrated on handling my pips and guns.

Most of my first thoughts when reading these comments have already been written by others. At the point that adding one to a number takes 20% of my brain power, I suspect I'll be close to expiry, so the time in E: D certainly won't be a concern. :)
 
That's what I meant... If the others can use their own local time, then why can't FDev?
FD do, it happens to match GMT!
GMT does not change depending on the season. That is the preserve of British Summer Time or other schemes used for the same purpose. So game time does not match UK time half the time.
 
it just adds 20% more brain power to reading the time
At the point that adding one to a number takes 20% of my brain power, I suspect I'll be close to expiry, so the time in E: D certainly won't be a concern. :)

it could be worth checking your current brainpower left for reading ... :):p

that said, regardless of age, i'd say adding two values is indeed a more consuming operation than just reading one value, even regardless of the values involved. say reading 1 and computing 1+1 is still a lot more than just reading 2. i might be wrong, not a neurologist, but that would make sense to me. meaning, the 20% assessment should fall very short.

and having said that what was said, op ... get over it :p don't you have anything else to ask for??? :D
 
FD do, it happens to match GMT!
GMT does not change depending on the season. That is the preserve of British Summer Time or other schemes used for the same purpose. So game time does not match UK time half the time.
Quite. You're arguing with the wrong person here, I live within a railgun's reach of FDHQ. I'm just defending FDs right to use GMT as other's use some random USian one depending where they are.
 
I can see the logic to having it showing in game time.
However it can be an issue when playing while cooking the dinner in the summer so I stuck an old casio watch to the top right of the screen bezel - problem solved.
 
FD chose UTC rather than GMT. It just so happens that they are the same. Coordinated Universal Time seems quite appropriate, really. Most computer systems use it as a base time.

(Edit: Of course, I don't really know how FD chose. But of all the timezones to choose, UTC does seem the best option.)
 
Not really. Time is only useful when meeting people at a place and time. I play with people from around the world. We just use UTC in game to ensure we meet.

Nothing to work out, no time zones to calculate. Just use time in game.. simple

Leave it as is....
 
While I don't have this need, adding +8 doesn't bother me. I also don't have a problem with adding the ability to do so.

As a work-around you could use something like OnTopReplica and your favorite clock program so you can see the local time while playing ED.
 
There is no UTC time zone and their for it should no be used as a time if Para Handy sets his clock to UTC he hasn't set it to any time at all, if he sets it to an hour from GMT then it is a time but, UTC is not a time it is a correction for atomic clocks and is around 2 weeks late because that how long it takes them to figure it out the average of set number of atomic clocks, its not the same clocks each time so most of the delay is discussing which clocks to use. A watch would solve your problem.
 
I think it would break the game realism to show local time continuously.

Perhaps they could have a toggle button that shows local time whilst a configured button is held down. As soon as the button is released it goes back to galactic time.
 
We apply an 'arbitrary time' to describe entropy and other change, but that's doesn't validate 'time' per se. Beyond the mesoscopic boundary it is arguable that 'time' actually does not exist in any meaningful manner. Aka, time doesn't exist beyond the metaphysical layer at which we apply the term for means of measurement.

Also, I have my watch fixed five minutes fast.
 
It's universal time for all players - easier to coordinate.
Look at it this way - it's a time in make-believe universe, not your time. And you can always turn the ship's clock off, using some other method of checking time.

That being said, the confusing part is that chat window displays local, system time, which in my case is different than game time.
Really? Only this person gets it? The annoying and maddeningly stupid thing is that two different UI panels show two different times.
 
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