Ability to change the angle of all supports/different supports depending on height of paths

The way paths look in the Ravine scenario is terrible. Giant, 2000 foot tall poles holding htem up. It'd be nice to click them and drag them so they are at an angle, and simply attach to the walls. Then remove the ones closer to the center that couldn't feasibly touch the walls.

Alternate option: Above a certain height, tracks/paths should have bridge-like trellises holding them up, not simple poles.

Idea summary:

1. Ability to click and drag supports the same way you can manipulate coaster tracks or rotate items

2. Ability to remove supports from paths and coasters

3. Possible alternate support styles depending on height- if path is above X height, the supports become like scaffolding or become pillars (at or above the height of, say, a monorail = paths get big pillars?), and above even more heights they develop bridge-like supports and walls?

picture-297.jpg


I'd also like to note that real pedestrian bridges do not have supports every 5 feet, they can go quite a distance (even curved) without supports.

Pedestrian-Bridge-Florida-1-.jpg.jpg
 
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