About all the dissatisfaction of the playerbase...

Looking at the game from far away, I'd say it should be fixed completely in what it lacks or is doing wrong (PP, Open/Solo, board flipping, etc.) and all the accounts reset, to stimulate interest again and a fair interaction among all the players each other.

Sounds like some communist make everything even and vanilla so nobody feels bad that someone else has better stuff than they do crap to me.
 
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I have to admit that I got no further than the title.

In my opinion the dissatisfaction expressed on these forums is from a very small minority of very vocal (textual?) players.

In the most recent 20 threads on this forum as at now the total number of participants on the threads complaining about the game is 627. Assuming that around half of the participants are complaining about the game and the other half are complaining about the people complaining about the game, that gives in the region of 300 participants that are complaining (about the game) assuring no duplicates.

Now, it seems as thought the same people keep complaining in different threads so this figure of 300 is probably way greater than the real number of player posting the complaints. I could go and count them but I con's be bothered. Also many of these participants will have contributed to more than one thread reducing the figure of 300 even further, but let's stick with that for now.

The size of the player base is unknown but we do have an approximate upper limit of 2.5 million. If only 1% of these are regular players that would give a player base of just 25,000 and the totally approximate and way over the top figure of 300 is just 1.2% of that. That is a very, very small minority even if way over estimated. Even ten times that number is a small minority.

So, I'd say that my opinion is justified.

As for the OP? Well if the title is wrong, then the post is likely to be nothing more than WAAAAAAAAAAAAAAH!

Only my opinion, of course.

Have a pleasant evening.
 
I was thinking about the fact that a lot of players feel frustrated by being unable to face all the big, engineered ships that grief newbies and regular players in their trades. About the malcontent too, which leads them to give up Open Play. And leading to give up the game at all when they see those cases of easy money being fixed/nerfed.

And i realised... that the problem has been exactly all the easy money occasions happened till now: all the bugs/mechanics not fixed in time and the assets they generated (which had been kept by FD in the players pockets). A lot of those multi-billionaire griefers who have no problems risking their 60M rebuy ships are indeed sons of those exploits.

Also, if we don't talk about griefers, but just normal multi-billionaires owning every ship in every sauce, yes they generate malcontent in the rest of the playerbase, because a regular player won't ever be able to gain the same, with no access to exploits. And the regular grind to a top ship requires maybe a year of gameplay. Not something everyone is able or happy to do, cause it's seen as a second job.

Looking at the game from far away, I'd say it should be fixed completely in what it lacks or is doing wrong (PP, Open/Solo, board flipping, etc.) and all the accounts reset, to stimulate interest again and a fair interaction among all the players each other.
It just can't be ever balanced, in the future, without a general reset of players assets, after all the needed fixes.
It looks like FD kept building floors on top of broken foundation, and the more floors are built, the more fragile the building gets, leading to an imminent collapse or condemned building in which no one can or is happy to enter and stay.

Sorry for the long post... just my two cents.

Yeah, but this is not a problem on the PvE side of things in PGs / Mobius / Solo.
 
I was thinking about the fact that a lot of players feel frustrated by being unable to face all the big, engineered ships that grief newbies and regular players in their trades. About the malcontent too, which leads them to give up Open Play. And leading to give up the game at all when they see those cases of easy money being fixed/nerfed.

And i realised... that the problem has been exactly all the easy money occasions happened till now: all the bugs/mechanics not fixed in time and the assets they generated (which had been kept by FD in the players pockets). A lot of those multi-billionaire griefers who have no problems risking their 60M rebuy ships are indeed sons of those exploits.

Also, if we don't talk about griefers, but just normal multi-billionaires owning every ship in every sauce, yes they generate malcontent in the rest of the playerbase, because a regular player won't ever be able to gain the same, with no access to exploits. And the regular grind to a top ship requires maybe a year of gameplay. Not something everyone is able or happy to do, cause it's seen as a second job.

Looking at the game from far away, I'd say it should be fixed completely in what it lacks or is doing wrong (PP, Open/Solo, board flipping, etc.) and all the accounts reset, to stimulate interest again and a fair interaction among all the players each other.
It just can't be ever balanced, in the future, without a general reset of players assets, after all the needed fixes.
It looks like FD kept building floors on top of broken foundation, and the more floors are built, the more fragile the building gets, leading to an imminent collapse or condemned building in which no one can or is happy to enter and stay.

Sorry for the long post... just my two cents.



How much do you get paid to trick in a second space simulator just to keep trying to be in your room ?
 
My take on it is simply;

Elite 1 was a casual game you could play it your way and got to Elite when you did.

Frontier and FFE were the same casual games with a massive galaxy to explore.

Elite Dangerous isn't a casual game to stay upto speed you have to be playing as much as possible and those who stay logged in from morning till night are the ones it was intended for.

Before you post think about it, there are so many loooong grinds that take mere days for the 24/7 team but to casuals it could take months. After said months we get the shiny upgrade to find a group of malcontents who are in the game purely because they have been playing 24/7 and are now bored so want to kill everything in sight. C&P needs to be a response appropriate to the attacker if they are in a battleship send a battleship or several frigates to deal with them not a herd of vipers.
 
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