I found myself poking about another universe I haven't put much time into for a while - Entropia, and it dawned on me - there may be a solution that is both persistent and provides for the functionality of a personal facility at the same time.
In Entropia, it is possible to purchase (you actually do purchase EVERYthing in there, but that's not important right now) a plot of land which may have a hanger, or a house or be part of an apartment complex.. and that's when it dawned on me (actually it dawned on me when I was cashing in on a number of real estate deeds that had sold) - we could take a similar approach here - place some persistent omni-sized landing pads at different locations, on different planets, throughout inhabited space and allow players to claim these by means of missions, reputation and influence with whichever faction happens to control the system where these are located.
This would, or at least should, create some automatic vested interest in things like "Who controls this system?" (BGS-related) as well as resolve the issue of persistence as these would be placed structures.
I still side with These Should Not Be Space Ports, Stations, Trade Centers, or anything more than simple domiciles - a place to land and spray the funk out of your RemLock suit after weeks in space.
And this doesn't preclude the creation of "Tent Land" style "pop-up" facilities as mentioned above - as these sorts of structures would be more suited to long-range explorers, or those conducting extensive planetary surveys or just trying not to have any neighbors within a Diamondback's Jump.
In Entropia, it is possible to purchase (you actually do purchase EVERYthing in there, but that's not important right now) a plot of land which may have a hanger, or a house or be part of an apartment complex.. and that's when it dawned on me (actually it dawned on me when I was cashing in on a number of real estate deeds that had sold) - we could take a similar approach here - place some persistent omni-sized landing pads at different locations, on different planets, throughout inhabited space and allow players to claim these by means of missions, reputation and influence with whichever faction happens to control the system where these are located.
This would, or at least should, create some automatic vested interest in things like "Who controls this system?" (BGS-related) as well as resolve the issue of persistence as these would be placed structures.
I still side with These Should Not Be Space Ports, Stations, Trade Centers, or anything more than simple domiciles - a place to land and spray the funk out of your RemLock suit after weeks in space.
And this doesn't preclude the creation of "Tent Land" style "pop-up" facilities as mentioned above - as these sorts of structures would be more suited to long-range explorers, or those conducting extensive planetary surveys or just trying not to have any neighbors within a Diamondback's Jump.