Remiel
Banned
Nonsense. Realism is all well and good, but I swear some of you people are masochists. As I've said before, just because there is a way to work around a broken mechanic doesn't change the fact that the mechanic is broken. At the end of the day, this is a game. A game for which bounty hunting is supposed to be a major component. This mechanic as it currently exists makes bounty hunting unnecessarily difficult, and worse causes an ultimate penalty (bounty and death) for a harmless mistake.
I'm not saying there should be free shots, or any of the other proposals to remove consequences from player actions. I would just like the AI pilots to have a little more care for their own safety - adding realism.
I'm not a masochist, I'm just not lazy when I start shooting. I take aim, check my line of sight when I know non-hostiles are about, and make sure I'm hitting what I'm intending to hit. I'm paying attention to my peripherals and watching for movement in case someone's about to cross my path. Any sign that it's about to happen, and I lift my finger off the trigger and adjust my own position for a different angle. It's more realistic for a pilot to pay attention to what's going on in front of them in the middle of combat then it is for another pilot to check their six in case a friendly is shooting in their direction, especially when the latter is also watching ahead for a target. I find it utterly abhorrent that people attempting aerospace combat are asking... no, demanding, that things they shouldn't be shooting be kept out of their way instead of making the effort to aim better. This isn't COD, where you can just turn off friendly fire, point, and shoot.