A simple little thing to help FC owners with finding export orders that are hidden in-game due to zero stock. Motivation came from a thread in DD discussing whether or not this is a bug or a feature. IMHO it's a bit of both - keeping exports has its uses for some but there's no good reason for hiding them. Because of that I consider this tool more of a stopgap solution that hopefully gets made redundant at some point. Someone was nice enough to create a report on the issue tracker for this so with a bit luck this might get some FDev attention.
Usage is dead simple: If AHK is installed run the script directly, if not you can use the bundled .exe (which is a copy of the official AHK interpreter, just renamed). What it does is to look through your log files for trade orders (buy, sell, or cancel) and compound that data into a list. The result might look something like this:
Known limitations:
Release link
Open with any editor (notepad.exe will do).
Usage is dead simple: If AHK is installed run the script directly, if not you can use the bundled .exe (which is a copy of the official AHK interpreter, just renamed). What it does is to look through your log files for trade orders (buy, sell, or cancel) and compound that data into a list. The result might look something like this:
Known limitations:
- No CAPI access (which is tech speak for "more work than I can currently justify"). This means:
- PC only
- Current stock levels are unavailable
- Buy orders are absent as they can't be verified to be still active
- No persistence, meaning the tool has to redo everything from scratch on every run. Wasteful and ugly so it's on the top of my todo list
- UI needs more polish
Release link
Alternative approach:
As suggested by @HansAcker in the other thread another way of getting this info is from the market.json file:For this you'll first need to dock at your carrier and access the commodity market. The market.json file will then get written to this location:On PC, outside of the game, the "market.json" file in the journal can tell you which commodities are still on export. They have a non-zero "BuyPrice" but zero "Stock".
Code:
%USERPROFILE%\Saved Games\Frontier Developments\Elite Dangerous\market.json
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