How about Missions and less ressources for construction sites?
cut out these large amounts of cmm, aluminium, steel and titan but add a contact to every construction site wich offers a mission (or more?) to complete the building.
Alternative: The missions to promote the construction of stations could also come from factions on other stations or from other systems.
The sold commodities, as part of the mission at the construction site, would automaticly count for progress.
Stupid hauling an incredible amount of the same material is very annoying. I want more variety to make it more fun.
cut out these large amounts of cmm, aluminium, steel and titan but add a contact to every construction site wich offers a mission (or more?) to complete the building.
Alternative: The missions to promote the construction of stations could also come from factions on other stations or from other systems.
The sold commodities, as part of the mission at the construction site, would automaticly count for progress.
Stupid hauling an incredible amount of the same material is very annoying. I want more variety to make it more fun.
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