Advanced Delete Feature

I've always wanted and thought it would be a good idea for games like Planet Coaster, to have more advanced deleting features, instead of just clicking every individual wall, tree, scenery object, ect.

I would love something like a circle (size adjustable) that deletes everything in its area, that you can drag around the map.
But most importantly, there would be an option for what type of items you want to delete. For example delete only trees, or only scenery.
This way if you change your mind about a certain theme you wanna go for, you can undo what you did really quickly.

Obviously i still want the precision of deleting individual items, but I think this feature would be great for quickly deleting a building you think looks weird without ending up with Carpal Tunnel Syndrome [squeeeeee]
 
Yeah, I like the sound of this idea, perhaps something similar to RCT3's multidelete, except working. Because I could never work out how to properly use that tool.
 
Yes, this idea is awesome. When I want to delete all trees that are surrounding my building it would be awesome to have all the trees deleted quickly and accurately without touching the building. Great idea!
 
Thanks for liking my idea guys [up] I hope they can include it in the final game. Don't think its something that would be too hard to code [big grin]
 
+1

Delete brush tool would be fantastic, especially for clearing out areas of trees.
Maybe they could do the same for placing trees too (but that's another topic :p).
 
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