I've the following Python:
and was looking for some bounty hunting in a Haz Res to break up the monotony of ferrying passengers. Was able to hold my own just fine on smaller ships ranked Competent and Expert, but I decided to see how the ship performed with it's G5 Dirty Drives (I don't have any experimentals on it yet as I only used Remote Engineering). I know the ship isn't designed to go up against an Anaconda, but I've had a lot of success in my Viper Mk III going up against Anacondas and being able to stick right behind them so I couldn't be shot.
Viper build:
Well, in the Python, I found that the Anaconda was able to pitch around faster than I was able to vertically or horizontally move so I wasn't able to stay right behind it. So, in such cases, what approach should I take against the Anaconda (my approach last night was to run away with 75% hull remaining) to stay out of its line of fire when in a ship that doesn't have the speed to run circles around it?
as a side note, I was quite surprised to find that, while running away, engaging Silent Running and FA off with evasive maneuvers didn't help me avoid any of the Seeker missiles the Anaconda started firing at me. Surely, that should've made it such that Seekers couldn't lock on, no?
and was looking for some bounty hunting in a Haz Res to break up the monotony of ferrying passengers. Was able to hold my own just fine on smaller ships ranked Competent and Expert, but I decided to see how the ship performed with it's G5 Dirty Drives (I don't have any experimentals on it yet as I only used Remote Engineering). I know the ship isn't designed to go up against an Anaconda, but I've had a lot of success in my Viper Mk III going up against Anacondas and being able to stick right behind them so I couldn't be shot.
Viper build:
Well, in the Python, I found that the Anaconda was able to pitch around faster than I was able to vertically or horizontally move so I wasn't able to stay right behind it. So, in such cases, what approach should I take against the Anaconda (my approach last night was to run away with 75% hull remaining) to stay out of its line of fire when in a ship that doesn't have the speed to run circles around it?
as a side note, I was quite surprised to find that, while running away, engaging Silent Running and FA off with evasive maneuvers didn't help me avoid any of the Seeker missiles the Anaconda started firing at me. Surely, that should've made it such that Seekers couldn't lock on, no?