So first, the new station interiors are very nice, and a breath of fresh air for the game. However, there is something that bothers me a bit in the agriculture station interior. The planters in the interior have their "open" side facing the station interior and their sealed side pointing toward the axis of the station's rotation. I have never bothered to time the station rotation time and approximate it's radius to determine the acceleration from angular momentum at the landing pads height (and from a game play perspective it's not important as the thrusters seem to compensate for gravity and angular momentum when close to a surface keeping the ships position in equilibrium) however there should be some acceleration away from the axis near the pads surface. The problem I see is if these planters were to be irrigated any water that wasn't saturated into the soil would just shower down to the station floor by poor design. Maybe this was done so the grow lights could be positioned on the floor or something like that but, essentially they should be inverted so angular momentum keeps the water in the bin.
I know it's a small thing, but even in the future angular momentum will still exist, and like it or not Newton made us acknowledge this, so if we could flip them 180 degrees in the future and maybe put the grow lights above them that would really be grand and help with my immersion problem.
I know it's a small thing, but even in the future angular momentum will still exist, and like it or not Newton made us acknowledge this, so if we could flip them 180 degrees in the future and maybe put the grow lights above them that would really be grand and help with my immersion problem.