Has anyone tried putting the ruin artefacts that are dotted around the area onto the floor locations between the monoliths?
..and maybe the right ones in the right places - are there 5 distinct types of organised structure at the site?
Has anyone tried putting the ruin artefacts that are dotted around the area onto the floor locations between the monoliths?
I tried a healing beam on the glowing-tower artefact. It produced an ineresting grid-effect and didnt harm the structure.
Probably a dumb question, but we are looking for other bases on the first planet/Moon right?
And is Col 173 still a searh point, I am there but got distracted when I came across fumaroles?
As someone mentioned it a couple o times already, certain places drain your SRV fuel.
"- Fixed ancient collectables appearing as "Mining Fragments" on the GUI" - does this give an unintentional clue as to what they are or how to interact with them?
I'm not buying the coincidental decoration. The Pilot's Federation knows something.
A couple of interesting patch notes, after reviewing them post discovery:
"- Fixed ancient collectables appearing as "Mining Fragments" on the GUI" - does this give an unintentional clue as to what they are or how to interact with them?
"Allow objects to be spawned in response to cargo being scooped" - so scooping certain cargo can lead to additional things being spawned? - reminds me a little of the pirate trap USS.
"Fix an issue with being unable to search for systems in "Lupus Dark Region B Sector" - might be nothing, but why would that sector have had issues?
Might not be anything to go on, but right now anything is possible
The Lore (good and bad) does fit into Elite Dangerous.
Those are just the available spaces to slot 19 of the blue (solved dots) into so they form a pattern and match up with the x,y coordinates. Unfortunately, part of the problem is that of the 23 unsolved dots, 6 of them are allotted to the supposed asteroid belt. Which leaves only 17 for the bottom left puzzle, when there's meant to be 19.
The nonogram numbers are simply wrong.
Has this been shown?
It's just I have been unable to duplicate this.
Not saying it's not happening but confirmation bias is a thing and people say lots of things.
Picture please? Did you try the healing beam to the relics (while on the towers)?
Ciao, Udo
I would not be so sure on that
Source: http://www.drewwagar.com/elite-dangerous-saga/elite-dangerous-lore/As you may be aware, some of the lore from previous games has been retconned for the purposes of narrative and consistency within Elite Dangerous.
I wouldn't mind an experiment being done to determine this one way or another. We have one person in the base in an SRV, near the location we think is draining fuel. Then we have someone outside the base, maybe at least a kilometre away. Both stay stationary and start with full fuel tanks, then we see how quickly their fuel goes down.
What do people think? I would be able to assist with this if we can arrange a time.
I have just been checking the fuel consumption stat for the SRV at various points.
I think the claim was the "patches" result in higher fuel consumption when you get close.
I see no change, so unless there's any evidence provided, for me I am just going to discount it as hearsay.
SRVs like the ship have a numeric fuel usage output.
Surely any change should be easy to notice, if one is stationary in two separate locations
unless you are suggesting it is draining faster than the fuel usage indicator, indicates
Probably nothing special and just the usual healing beam effect. But still its interesting that the Ancient Relic gets healed and not damaged by the heal-laser.
Standard Laser do indeed damge the structure.
https://www.youtube.com/watch?v=jANP0YyCgug&feature=youtu.be
Welcome Commander !
You'll see that sometime your messages will go unanswered because of the thread going so fast but I love your idea as much as I love the Stargate lore.
I'd love to meet you ingame to talk about it and test some theories !![]()
Cheers !
I have just been checking the fuel consumption stat for the SRV at various points.
I think the claim was the "patches" result in higher fuel consumption when you get close.
I see no change, so unless there's any evidence provided, for me I am just going to discount it as hearsay.