Alien archeology and other mysteries: Thread 9 - The Canonn

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Given that we are trying to crack their monolith network, perhaps this is some kind of clue to cracking either monolith network or to finding more colonies.

It seems that the guardians had a particular fascination with geometric shapes, which they used to illustrate connections between themselves and the world around them. This predilection manifested itself in their technology as well – specifically their monolith network. With this data and the help of the galactic community we’ve partially mapped the monolith network, which formed the backbone of their communications technology, and discovered that they too are arranged in geometric patterns. Whilst this does not give us full access to the network, I believe it is the first step to unlocking the entire system and maybe more
 
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I got a theory. Been driving around the ruins scanning all night. Lots of conflicting results, confusing results even.

I got multiple results of the same obelistsk, for example got both history 8 and 10 off the same obelist in cluster G.
My methodology:
-I get an item, or 2 that I want to scan with, I relog from solo to private group, that seems to reset all obelisks. Drive around, scan all 15 known active obelisks.
-Get another combination in my hold, switch solo/private, do another tour of all obelisks.

relogging between solo/private seems to reset and get rid of inactive/broken obelisks.


This being said,

THE THEORY
-each dataset needs a primary item and a secondary item
-We know the primary item is defined by the cluster the obelisk is in.
-When you scan without result but with correct primary item, you get the alpha/delta/echo data set thingies, I believe these to be clues to possible secondary items in the needed combo.

for example Let's say the A datasets correlate to the orb, the B datasets to the urn, the D to the tablet, and so on. There are about as many type of datasets retrievable as there are types of items.

For cluster G the cascet is the primary item, you scan an obelisk, it says echo delta. I believe this means you can get 2 messages from this obelist, one with casket+<item corresponding with E>, one with casket+<item corresponding with delta>

One thing I am stuck with is, some obelisks return twice the same data. echo/echo for example. This would result in 2 identical combinations. hmmmm




One last thing: I got tech 7 out of G19, without any items in my srv hold. My conda was parked quite close that had 2 items in it.

On E1, I found 3 results: hist 14(cas+rel), hist 12/21(cas+orb) and Lang 12(orb+urn) kinda debunks the primary item per cluster theory there, same obelisk, no common item for 3 results ....


just throwing my thought out there.
 
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Hyperdiction Map

I just finished a quick and dirty version for the hyperdiction map, stripped my GalaxyViewer and feeded it with M. Volgrands spreadsheet.
I guess there is still too few data available to make conclusions, but the hotspots for hyperdiction seem to be Maia and Merope.. what surprise!

Unfortunatly, for unknown reasons (most probably Thargoid), i could not get the app running in a browser so you have to download the app from dropbox.
It's a Unity app and Windows only.

https://www.dropbox.com/s/5ti04jfq4taqji3/ED_HyperdictionHistory.zip?dl=0

You can easily update the hyperdiction data from Volgrands spreadsheet (https://docs.google.com/spreadsheet...89qQIDJMTwilE2dRXnjoC_GIOs/edit#gid=813399241), just export it as .tsv and save it in ED_HyperdictionHistory_Data\special\Hyperdictions.tsv

You can use the slider at the bottom to see how the hyperdictions occur over time.

Here is a shot:
W3qVwUp.jpg



ohh.. and i am a little drunk.. so bugs probably incluided ;)

cheers,
 
Have you tried single items?
Have you tried combining a standard item with the Relic taken from one of the beacon towers?

Yes I have tried them all.
Single items
2 Items
one with known key and cycled through the rest.
Double of the same item
No items
Including relics and totems.
 
It's not, was there 4 days ago before the patch and was dark as hell. Has a slow orbital rotation, 1 more day of light I think and it's 6 days of dark!!!
 
Something I don't think I've seen anybody mention, does anyone remember that the soontill relics had pictographs on them? Alternatively able to be described as glyphs, like what the guardians used. And from a mysterious, now extinct, civilization. Exploring the Soontill system, there also happens to be another tidally locked rocky moon with .13g, .0042 vs .0041 earth masses, with a 1,136 vs 1122 km radius, compared to the moon with the ruins. Soontill 4c for the curious. Possible coincidences aside, has a connection between the guardians and the soontill civilization been considered?
 
There is a horizontal structure Next to each cluster that could hold a relic. They even have an opening at the center. When we scan , the obelisk depletes battery. Maybe If we drops a relic on that structure it could Power the cluster again.

This two things here?

PLv9VXn.png
 
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Ive been too ill to play in earnest, or Id try it myself, vut has anyone tried using a Soontill relic as an ancient item and scanning obelisks?

All indications point to this civilization being where the Soontill relics come from. Look how close they are. Soontill is even on the same Z level as the ruins system.

What if our other ruins are at or near Soontill, as well?
 
Are the obelisks supposed to re light if you use a bad combination because that doesnt happen in Solo at all.

Doesn't appear that way in Solo. I logged out/in after finishing every circuit. They do relight in Open play. I haven't personally checked Private Group.
 
Out of curiosity (can't follow all the different maps / spreadsheets here!) has anyone else got two pieces of data from the same obelisk? (At different times). I got two from Obelisk 10; first with a tablet, the second time with a tablet & relic.

Also has anyone else had their ancient items disappear from the SRV cargo bay? Was waiting to see if I could reset the obelisks, tried driving about, scanning all 4 beacons, and when I checked my hold they were gone.
 
Inactive obelisks will become active from certain triggers. From my observations its when one person scans an obelisk and another player has a relic.
1. player 1 picks up urn
2. player 2 picks up relic
3. player 1 scans obelisk
4. player 2 finds previously inactive obelisks now ready for a data scan within the region that would require at least one urn to unlock data.

Could be wrong about this mechanism but there has to be a trigger for certain inactive obelisks to become active again. Many streamers were able to get some inactive obelisks to become active under certain conditions. I'm only assuming the relic is important because the beacons can be raised but with the relic staying far down below, but this is client side so if another player were to go to the beacon they would have the chance to take it and attempt to find an inactive obelisk. [blah]
 
Very pleased to read that FINALLY those contributing now accept there are three separate bases, which is what I have been declaring for quite some time.

No one doubted that there could be more than one site; we've suspected that, and searched for them, since the trailer was released. What people have rightly objected to is your insistence that there are exactly three sites, and the implication you know exactly where they are, with no actual evidence beyond some vague references to reading some non-canon lore. To many here you are either overly certain given the evidence or you know for sure because you've been examining game files. Neither case is particularly palatable to me (and I'm sure others).

Even now, three sites is only probable due to the numbering of the data messages. The stuff about three arks would actually imply four sites (the three colonies plus the original homeworld).
 
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Anyone notice the symbol on active obelisks looks just like the symbol on the left hologram panel when you are scanning an unknown system body? Small triangles all arranged in a circle?
 
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