Alien archeology and other mysteries: Thread 9 - The Canonn

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ok so you went to site 1 layout 1 got your 13, then site 2 layout 2 and got your 11, then site 3 layout 1 and no matter what combo you try on say the exact same obelisk every time you do not get anything new? Did you get a failed scan for wrong combo? Did it just act like its the right base item so no failed scan but no new scan data? Did you turn the mission in and start again or did you already have the mission and the first 24 scans and just tried to start there?

Yes, got 13. Yes, got 11. Yes, tried original and other combos at site 3, no new data packages. Got failed scans for incorrect items, and no new messages for correct items/combos. Had to turn in mission before, due to time restraint. If you want to check my history, I've also played around with the relic combinations, sequenced scans of obelisks, artifact locations, artifact groupings, and so on.

If there is a working puzzle involved at the ruins, it does not follow any logical progression. If it does, it is probably a sequence of obelisk/relic scans, which would put the possible number of combinations at 1,307,674,368,000 (1 x 2 x 3 x 4 ..... x 15), and since FDev opted to not put any type of visual guidance into the sequence (i.e. alter the glow duration of obelisks, emit differing sound, etc.), it'll be one tedious task to make any type of headway (if any) to crack just one ruin. All-in-all, FDev has had the chance to make this a challenging, enjoyable, and inspiring adventure for old and new fans alike, but has failed miserably due to bugs, lackluster design, and convoluted mechanisms. But, just because I'm done with this for now doesn't mean, people who find this type of "puzzle" appealing, can take a stab at it themselves, to see how much frustration they need in their lives. ;)
 
Yes, got 13. Yes, got 11. Yes, tried original and other combos at site 3, no new data packages. Got failed scans for incorrect items, and no new messages for correct items/combos. Had to turn in mission before, due to time restraint. If you want to check my history, I've also played around with the relic combinations, sequenced scans of obelisks, artifact locations, artifact groupings, and so on.

If there is a working puzzle involved at the ruins, it does not follow any logical progression. If it does, it is probably a sequence of obelisk/relic scans, which would put the possible number of combinations at 1,307,674,368,000 (1 x 2 x 3 x 4 ..... x 15), and since FDev opted to not put any type of visual guidance into the sequence (i.e. alter the glow duration of obelisks, emit differing sound, etc.), it'll be one tedious task to make any type of headway (if any) to crack just one ruin. All-in-all, FDev has had the chance to make this a challenging, enjoyable, and inspiring adventure for old and new fans alike, but has failed miserably due to bugs, lackluster design, and convoluted mechanisms. But, just because I'm done with this for now doesn't mean, people who find this type of "puzzle" appealing, can take a stab at it themselves, to see how much frustration they need in their lives. ;)

So you handed in your progress before the 4th and 5th ruin was discovered to see if there were any changes/differences?

edit: By third site, I'm guessing you mean elmo?

So you started off with, I'm guessing, Synuefe XR-H D11-102 1 B (original ruin), then went to the second ruin IC 2391 SECTOR GW-V B2-4 B 1 (which has the same configuration as the first), which may have meant no extra data (probably not how the circuit works for all we know; as I think we need to spread them out, like I suggested earlier - so old-type, new-type, old-type, new-type, old-type), so then you visited IC 2391 Sector ZE-A D101 C3 (elmo), scanned those, but I take it you didn't go back to the second ruins to see if those could scan again? Which must mean that's when you called it and handed it in.
 
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So you handed in your progress before the 4th and 5th ruin was discovered to see if there were any changes/differences?

By the way, Ram Tah only talk about Synuefe XR-H D11-102 and its copies. He says nothing about the second layer.

Was this just all purely Solo, though?

It may be that everything in Solo at site 1 and 2 needs to be scanned (that could be part 1a), along with Open (part 2b - completes the whole) ...
Yes, solo only.
And it would make no sense to have to switch modes in order to solve this quest IMO.
 
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By the way, Ram Tah only talk about Synuefe XR-H D11-102 and its copies. He says nothing about the second layer.


Yes, solo only.
And it would make no sense to have to switch modes in order to solve this quest IMO.

He says copies and makes no reference to which layout or which system this time in his message... other than saying cmdrs think they are the same.. The architectural layout maybe so but the codex data layout is different... this is FDev saying we see you guys getting frustrated and you guys think they are the same when in fact they are not... FDEV give better hints without making it too easy...

I agree This should be solved in solo mode guys...
 
I am wondering about them... i mean the other items do not show in your contacts list like the relics when they are in their pillars... something tells me there is something special to the pillars....

This idea has been pursued many different ways by many different people, but take another crack at it with fresh eyes, by all means. For my part, I'll have to tap out and give the submission win to FDev on this one. It'll be really interesting to see how this turns out in the end -- has it really been solvable all this time, or is it fatally bugged and FDev have stepped on their <xxxx> again?
 
By the way, Ram Tah only talk about Synuefe XR-H D11-102 and its copies. He says nothing about the second layer.


Yes, solo only.
And it would make no sense to have to switch modes in order to solve this quest IMO.

But did you do what wodthing did?

Scanned all of Synuefe XR-H D11-102 first, then scanned IC 2391 SECTOR GW-V B2-4 B 1 (which was the 2nd site discovered and was the famous "duplicate"), had no luck with new info there; then you headed to the new configuration ruins (elmo), scanned all of those in Solo - but didn't go back to IC 2391 SECTOR GW-V B2-4 B 1 to see if those had changed?

Did you hand in your mission after the elmo ruins and before the 4th/5th ruins were discovered?

I'm just asking because I'm seeing a load of "can't, tried all combinations" from people, but then learn that all the bases weren't exactly covered as to how I explained my theory earlier.

How can you know I'm wrong if you know you handed in your missions shortly after the elmo ruins and without going back to the 2nd ruin site to check?
 
If I had to guess, there are 3 of each ruins site.

In each site of solo, you get 1/3 of the site set. Eg. for Alpha ruins you get 12 *different scans* per site. The expectation is that there are 9 ruins sites, 3 of each type, and each gives roughly 12.

However, since Open is bugged, I suspect it's giving the full set for the layout (eg. 36). Therefore if you've already got 36 from Alpha and 28 from Beta you're done until we find a Gamma site, or they fix Lang 2-5
 
"Beacon" have a pattern (type: |>), you can see all somewhere?
Or at least one base?

Like I've seen one:
|>
|>
|>

Thank you.
 
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He says copies and makes no reference to which layout or which system this time in his message... other than saying cmdrs think they are the same.. The architectural layout maybe so but the codex data layout is different... this is FDev saying we see you guys getting frustrated and you guys think they are the same when in fact they are not... FDEV give better hints without making it too easy...

I agree This should be solved in solo mode guys...

The first and third beta sites sites have been fully tested and the results recorded, and this goes hand in hand with what other commanders have discovered at the second beta site. If Ram Tah says that they contain unique data, that to me is overwhelming evidence that the ruins are not behaving as intended at all - and the puzzle is not solvable in solo.

https://forums.frontier.co.uk/showt...mbo-s-Alien-Ruins-does-not-yield-unique-codex

Before anyone jumps on me about needing to 'unlock' other obelisks by playing with relics, let me stop you there, everything reasonable has been tried, and everything that was tried was done in despite of the fact that you would not design a puzzle that way in the presence of a p2p connection.

There is nothing special about the relics other than looking cool, and appearing like the only possible answer left.

The data codex pillars are the ​obelisks

My current assumption, and I've read a few posts suggesting this too - each beta ruins is supposed to give us roughly 13 data entries. The beta ruins asset contains all data types associated with the ruins type, the full 36, with an inhibitor in place to determine which pieces are unique to that specific site. In solo, something is wrong and each of the beta type ruins shows the same obelisks, and therefore the same data. In open, something is wrong and the inhibitor is switching between the different obelisk combinations that would be apparent at each different beta site - meaning that as they switch you eventually find the 36 that should be spread out over the beta's.
 
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Brakhir got a confirm from FDev that solo is working as intended... and thus the puzzle is working as intended in solo...

https://forums.frontier.co.uk/showt...e-Players-are-unable-to-get-more-than-24-data

- - - Updated - - -

CMDR Brakhir touched on this but i want to say it again... RAM TAH talks about the sites that match Synuefe XR-H d11-102... read it carefully and you will understand the same thing... So he is leaving the two other sites out of his message...

https://community.elitedangerous.com/en/galnet/uid/5898a6b415ac1c1f554373f7

another thinig we are discussing is this:

Brakhir told me this: another detail, in the mission text, when you get this from system Meene, Ram Tah also says something about the data types (alpha, beta, ...). He says "the various combination of items AND the data type nedeed..."
 
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Brakhir got a confirm from FDev that solo is working as intended... and thus the puzzle is working as intended in solo...

https://forums.frontier.co.uk/showt...e-Players-are-unable-to-get-more-than-24-data

Hitchhiker got a response implying the issue was newly identified and being passed on to devs.. more recent.

That concerned me as Brakhir and I made essentially the same report - worded differently, and got differing responses. Heh.

If it turns out we need specific data entries or a certain amount of pattern obelisk data in our holds to access unique hidden data entries, then I quit this whole affair.
 
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I'd like to ask from anyone reading: Are you a cryptoanalyst? Or do you have experience breaking ciphers/encryptions? Maybe you have experience making encryption algorithms? If so, please do send me a note - I am stuck on something ruin related that I believe could be encrypted.
 
Hitchhiker got a response implying the issue was newly identified and being passed on to devs.. more recent.

That concerned me as Brakhir and I made essentially the same report - worded differently, and got differing responses. Heh.

Yep. And by the way, how can I join my report to your ? I don"t really know. Make a reply linking to it in your bug report maybe ? I don"t want to confuse our friend Q/A Mitch, because I feel he is a bit ... lost in this :)
 
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What spreadsheet are you talking about ?
I've got my own spreadsheet. I managed to find out all the combos myself (for the solo mode only), THEN I checked with the spreadsheets found in First page. They are accurate but some "extra info" are missing.

are you going to tell us what that information is?
You seem like you think you have some information we don't have and that you've told us "a million times".

It's difficult to read through this forum thread so people have been using things like spreadsheets and trello boards to organize the information.

- - - Updated - - -

So you handed in your progress before the 4th and 5th ruin was discovered to see if there were any changes/differences?

edit: By third site, I'm guessing you mean elmo?

So you started off with, I'm guessing, Synuefe XR-H D11-102 1 B (original ruin), then went to the second ruin IC 2391 SECTOR GW-V B2-4 B 1 (which has the same configuration as the first), which may have meant no extra data (probably not how the circuit works for all we know; as I think we need to spread them out, like I suggested earlier - so old-type, new-type, old-type, new-type, old-type), so then you visited IC 2391 Sector ZE-A D101 C3 (elmo), scanned those, but I take it you didn't go back to the second ruins to see if those could scan again? Which must mean that's when you called it and handed it in.

I think you should report back when you have tried it the right way, it may not be possible for other people to do it just exactly your way.
 
are you going to tell us what that information is?
You seem like you think you have some information we don't have and that you've told us "a million times".

It's difficult to read through this forum thread so people have been using things like spreadsheets and trello boards to organize the information.

- - - Updated - - -

I think you should report back when you have tried it the right way, it may not be possible for other people to do it just exactly your way.

I'll be wiping the slate clean and trying first thing tomorrow :) of course, anyone else can too if they are just scanning for money - what's the harm in helping out, eh? ;)

Updated my post: https://forums.frontier.co.uk/showt...9-The-Canonn?p=5125770&viewfull=1#post5125770

If anyone can confirm new data at the 3rd site by following this procedure in my post (starting fresh - not leaving ANY obelisk un-scanned without trying everything), then the sooner we can spread the word that the mission is all good in solo (and ask Ian Philips to post it up on updated news if it proves to be true).

Okay, bed time for me now.

o7
 
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I'd like to ask from anyone reading: Are you a cryptoanalyst? Or do you have experience breaking ciphers/encryptions? Maybe you have experience making encryption algorithms? If so, please do send me a note - I am stuck on something ruin related that I believe could be encrypted.

How about you just paste it here or start a thread on it? Could more eyes hurt on it? Ive had some experience on these things and it could take lots of eyes and/or lateral thought to solve hard ones (Im no expert though). First make sure you've already tried the basics:

1) Make sure that the encrypted data contains enough bits to store a meaningful message, if it's not long enough then it's likely to be super hard to decrypt and/or not be useful (ie. if you only have a few digits, it's likely hopeless unless you have some idea what the data contains - the obelisk positions at beta site H group would be an example of too small of a data set).
2) Perform heuristic analysis on the content if you believe it's a cipher and you know the language it's written in. Different letters have different frequencies and you can construct a probability table of which bits of data likely correspond to which letters. #1 needs to be satisfied for a proper analysis to be constructed. Note this technique is useless if the cipher is not stateless. A lot of this legwork can be automated with tools likely available on the web.

PS. These ruins remind me of the san jose semaphore puzzle, read this if you're interested in learning some techniques with a cool case study

http://www.adobe.com/aboutadobe/philanthropy/sjsemaphore/pdf/decoding.pdf
 
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has anyone ever noticed scanning a relic while they are in their towers yields blue ancient relic detected text but when you get a relic down on the ground it acts as all the other artifacts when scanned? Question is why and does it mean anything? Why would FDev incorporate a object that moves and comes up out of the ground if they don't have a broader use.... Could they activate something if triggered somehow... Granted they so far have not been very useful aside from giving us a relic to scan with... and in some theories depict stars in the galaxy... I wonder if they are what triggers things to happen in terms of obelisks...
 
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When I first read this I thought "Finally Solved, that is until I got to this

All of the above should give you a total of 65 (roughly) solo scans out of 100 data - the rest may be worked out in Open with groups and ALL done at the SAME stage! (however, open was bugged, and this may not have to be the case).

You should be able to do it all in solo, just like the rest of the game. So I have now erased my brain of all the above.
Any theory that forces a player into open/PG is basically wrong.
 
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