All JWE2 species in base game for JWE3

Disagree. Any species that is cut from JWE2 would be resold in DLC undoubtedly in JWE3. Content from JWE2 should be within the base game for JWE3, (decoration, species, film skins, and building sets.) The problem with cutting any species is people have favorites and would be a downside if any species were cut and resold in later DLC. The community has been vocal about not cutting species and I doubt Frontier would repeat their mistakes for JWE3. You can still have "clone species." Frontier just needs to expand on diets and certain behaviors. For example, everything single species in JWE2 has an unique social animation (expect Pterosaurs) in JWE2.Just update the diets. I would rather Frontier to use its resources to rework the JWE1 species like they did for Ankylodocus, i.e. new models, textures, and giving some animals feathers. Not everything single animal has to have an unique walking or running animation.
I´m with You ;) !
I guess a solution could be that not all 122+ spiecies are having the ability to have "babyanimalskins and models" right from the start.
I Guess for the start it would be enough if 30 very different Species have models and animations for the "Babyvariants".
Some of the most Important Species ( With screentime in Movies and TV Shows) :
1. T-Rex ( 1997 Lost World !!!)
2. Stegosaurus ( LW )
3. Raptors ( JP ... the Hatchling f.e.)
4. Pteranodon ( JP III)
5. Apatosaurus ( JW )
6. Brachiosaurus ( CC )
7. Gallimimus ( JW )
8. Tricertops ( JW )
9. Anylosaurus ( CC )

I Don´t think much better graphics for the Animals are needed !!
It would be much more important to have more Teraintools/Decos for aviaries and Lagoons too !
Options to build,bridges, shelters, caves, Waterfalls, Rivers with Rapids, High Rocks and Cliffs ( with foggenerator) and deeper freshwaterlakes with New Riverboat-, Submarine-, and Heli-Tours could be much more important!
All Animalls need more animations to interact with visitors and other "Enclosouretypes".
a.) Marine Reptiles need option to break the glass of Lagoongalleries and lagoonunderwaterdome ( as well as hopefully some lagoon-glass-tunel and Toursubmarine/Tourboat).
  • Some Marine Reptiles should be able to catch Pterosaurs while they try to catch fish....
  • Big Pterosaurs could eat or attack animals on the Lagoonplattforms,...
  • Big marine Reptile could catch Dinosaurs that are next to the shores....( Rockyshore without lagoonwall)
b.) Lagoons need some parts with shores without walls too !
c.) Spinosaurus and some other Piscovore Dinosaurs should get Swimminganimations for Deep Freshwater and Lagoons....and get animations to catch Small Marine Reptiles like Nothosaurs...
d.) The FPV mode needs some Rangeravatar( for FPV and 3rd.PV) f.e. that can interact with all species like Visiters and rangers in Jeeps and Helis can !
e. ) Jeeps,Boats should get some Killanimation for rangers/guests like the shooter of the Helis have right now! ( THIS Helianimations are awsome ;) !!!)

Another small but Important thing would be the option to hide UI infos in EVERY perspective with one Key.
  • when You look on one Specimen.
  • In every FPV Jeep/Truck/HEli etc.
 
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Why people even want aeraerggaeararrearkafdfklasdferlketllkdjfalkadsjfkldsajklfasdkfcancerkarfjdakfjdalkfjkeketmimus back?
 
No it isn't.
If the graphics DRASTICALLY change from 2 to 3, you have no right to ask for ALL 120+ species of dinosaurs in this game, if they have very different work with the models, and the models add babies, new animations and such, it is unrealistic to ask for 122+ dinosaurs in the main gain of part 3, in that way it will be just the same graphics like from 1 to 2, which changed very little in gameplay and graphics, I hope they break free from that prison.

If they just change the graphics a little bit they should not create JWE3, they should just spawn endless expansions for JWE2.

Some dinosaurs are just useless, they should be cut for all time.

But if you want to give 80+ euro's for a small updated JWE2, be my guest, I hope they change the dices and give us something new and more beautiful, with less dinos's but more quality and fun.
1. Graphics does not equate to the roster of dinosaurs. I'm assuming you're talking about materials and textures. A material artist works on materials such as the dirt/sand textures. A character artist works on dinosaurs or human models. Two very different roles in a team.
2. Baby dinosaurs are a hit and miss for me. I know people want them. If I'm going to be honest, not all animal will have baby models (Compsognathus, Lystrosaurus,
Moros intrepidus, Oviraptor, Jeholopterus, Sinosauropteryx, and Segisaurus
) would not have baby models since they're too small. Frontier can also not worry about baby models for Apatosaurus, Galiminius, Triceratops, Nasutoceratops, Velociraptor - Blue, Delta, Echo, Charlie, and Beta, Baryonyx, Carnotaurus, Allosaurus, and Sinoceratops since ILM already made the models. Of course the Triceratops & Velociraptor baby models would have to slightly edited to match with the JP designs. Same with Allosaurus to match Frontier's Allosaurus design. That still eliminates 16 species of baby models to be made. There's also baby models from Dreamworks they can use: Spinoceratops, Brachiosaurus, and Ankylosaurus. They would also need to slightly edit the Brachiosaurus for the JP and JP3 models and Ankylosaurus would need to be edited to look like the JP3 version. That get rid for 19 models for Frontier. That still leave 103 models for Frontier to model not counting variants. That would still be a huge undertaking. A lot of baby models can slightly edit for similar species groups to save on dev time and resources. Just the unique animals such as Dimetrodon, Gigantoraptor, Deinocheirus, and Therizinosaurus, would need completely new models. For textures, just transpond the adult models textures on to the baby models and just tweak them. Animation wise, locomotion can be reused from the adults. So that's really isn't really a big issue for running and walking. Same can be applied to feeding and drinking animations for most creatures. You would need new animations for eating for a carnivore feeder so that group. The only challenging part would how social animations and courting animations would occur. Also if they wanted nest/egg laying/live birth animations. That would be the biggest loggetically hurtle that Frontier would have to go through.
3. The issue with continulating with JWE2 is how unoptimized the game is especially being held back from previous generation consoles. JWE3 would take full advantage of current generation hardware and potentially have built in ray tracing and 4k support with JWE3. JWE2 is also limited to how many features it can really i.e. overhauling terrain tools, lagoon brushes, volumetric water, swimming animals, walking pterosaurs are not able to JWE2 due to limitations.
4. To reiterate my point from 1, the number of dinosaurs does not equate to graphics nor mechanics outside of dinosaur mechanics. I will not judge JWE3 since we have a lack thereof information.
 
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Disagree. Any species that is cut from JWE2 would be resold in DLC undoubtedly in JWE3. Content from JWE2 should be within the base game for JWE3, (decoration, species, film skins, and building sets.) The problem with cutting any species is people have favorites and would be a downside if any species were cut and resold in later DLC. The community has been vocal about not cutting species and I doubt Frontier would repeat their mistakes for JWE3. You can still have "clone species." Frontier just needs to expand on diets and certain behaviors. For example, everything single species in JWE2 has an unique social animation (expect Pterosaurs) in JWE2.Just update the diets. I would rather Frontier to use its resources to rework the JWE1 species like they did for Ankylodocus, i.e. new models, textures, and giving some animals feathers. Not everything single animal has to have an unique walking or running animation.

Hear, hear!

Considering how all of JWE1's base game + DLC species were part of JWE2's base game, what happened with Huayangosaurus and especially with the Secrets of Dr. Wu hybrids was rather disgraceful.

I really don’t want to see Frontier making this same mistake again with JWE3.
 
Hear, hear!

Considering how all of JWE1's base game + DLC species were part of JWE2's base game, what happened with Huayangosaurus and especially with the Secrets of Dr. Wu hybrids was rather disgraceful.

I really don’t want to see Frontier making this same mistake again with JWE3.
I agree, I don't think any species should be taken out of the game. But, I do think some of the models should be updated, namely Deinonychus.
 
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