Seriously. The spam of ship interior threads has become as bad as if not worse than the threads about Open vs Solo. They should all be put into one thread like the Open vs Solo threads were. It's gotten far beyond ridiculous how done to death and spammed this topic is.
forums.frontier.co.uk
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And that's just the tip of the iceberg.
Seriously. It's ridiculous. End it.
So many players will come back if ship interiors are implemented
I know, that it can be difficult to understand, but I will repeat. It still require resources to create them, and previous interiors added practically 0 value to gameplay. We have 40 different ships. Meanwhile they added 1 interiors to (technically) player owned megaship- carrier. And they...
Why do people want Interiors? An Analysis and suggestion.
People have been begging for Ship Interiors for years. This has always been a bit of an oddity to me, since most of these people don't seem to know what they really even want. Sure, if you press them, they can come up with any number of ideas, but those ideas don't seem to be present by...
Ship interiors the easy(*) way.
Ship interiors have been a long-promised feature which failed to materialize. At the same time, as Elite Dangerous has aged and matured, FDEV has needed to support this and other games, which appears to have stretched their resources thin. I don't know what the actual finances looks like from...
Ship Interiors
Would it be a good idea if we could purchase ship interiors like you can ship kits? Lets say, you could buy a modern refit of the python interior to bring it in line with more modern ships with internal computers displaying info like on the Krait MKII for example.
What would you pay for ship interiors?
I know this is beating a very dead horse and may earn me some vitriol but I'm curious as to how badly people out there still want ship interiors. One of Yamiks' recent shorts points out how much waiting there is in Star Citizen because of all this "immersion" - waking up, walking to the train...
Meaningful Ship Interiors Discussion
I had originally considered putting this in Suggestions, but this is by no means a fully-formed "suggestion". I feel like it's a topic worth discussing, so I dropped it here, and I would love to see what other forumites think of making ship interiors meaningful (something worthy of development...
Odyssey would be amazing if it had ship interiors.
With update 15, ive finally managed to have a good experience with odd for the first time. Nothing with the iq is checking minimum standards, and with directional shadows down to high and windows realtime security turned off on my cpu limited system, the tutorial mission is smooth as with ultra...
Ship interiors
Well, we have station interiors and fleet carrier interiors. All that is needed now is the interiors of the ships, because everyone wants to walk around the ship like an anaconda and explore every corner of them. Achieving interiors could greatly diversify the game in terms of player...
Practical approach to Ship Interiors - Subsystem Control Panels
The biggest problem with most ship interior ideas is that they need content to justify it. I personally find the idea of walking around inside your ship, but the walking needs to matter and be useful, not just aesthetic, or it's not worth the extra dev time. But I think there is a real...
Ship interior compromise
Since we're probably never getting full ship interiors like Scam Citizen, I think a good compromise is just to let us walk around the cockpit of our current ships. Obviously not all cockpits permit this, but they're already modelled and there. We're just glued to our chairs. We have interactive...
And that's just the tip of the iceberg.
Seriously. It's ridiculous. End it.