BOLD BLUE LETTERS MEANS WHAT I HAVE TO SAY IS SUPER IMPORTANT!
NOTICE ME COMMANDER!!!
Sorry just having fun with the formatting. Feels like nothing we say here matters anyway; they should call this thread the fan-fic forums. Well, to be fair to FDev, 75% of what we post is either incoherent rambling or is insanely grandiose. But this thread being so active is a wonderful testament to how special Elite is to so very many people. It's fun for me to just get stuff off my chest and see what the community thinks.
So yeah I think Trailblazers was mishandled. It's awesome that they did it and they have an active update schedule but, from what I've read from a lot of people... no one really asked for this.
No one wanted to control an ENTIRE system by themselves. Now, is the responsibility is on the players and the players alone to develop systems? I thought they grew naturally with the BGS. Will that still happen? The universe will feel much smaller if its only up to us. And of course we are going to see countless systems essentially abandoned in development with a single outpost because the architects were laser-focused on getting to some specific point in the Galaxy. That feels ridiculous and cannot be allowed to happen. My assumption is that if I'm the architect with rights to put down settlements and orbitals wherever I want, at the very least I as the architect should be able to put up planet development rights for sale. Im not sure if I should be allowed to set my own price, but that would be fun. My guess is that can't happen with the potential to exploit direct money transfers between players. Maybe the price is set by its apparent value paid directly to Brewer corp. And the architect can direct what planets to list for sale. The original architect could get a percentage of the price and a percentage of the dividends that does not cut into the buyer's share of dividends.
The upside to FDev's current setup is that it still allows systems in the future for buying or claiming plots of land or orbital space for CUSTOM builds, and I feel like thats what we wanted to begin with. Running with the current setup, the plots could be 200km in radius and allow for terraforming and placing of individual assets at the cost of whole or partial cargo in your ship's hold and refinery. I imagine mining, roleplay, racing, hooning, gunfighting etc. Would be made extremely more fun this way.
NOTICE ME COMMANDER!!!
Sorry just having fun with the formatting. Feels like nothing we say here matters anyway; they should call this thread the fan-fic forums. Well, to be fair to FDev, 75% of what we post is either incoherent rambling or is insanely grandiose. But this thread being so active is a wonderful testament to how special Elite is to so very many people. It's fun for me to just get stuff off my chest and see what the community thinks.
So yeah I think Trailblazers was mishandled. It's awesome that they did it and they have an active update schedule but, from what I've read from a lot of people... no one really asked for this.
No one wanted to control an ENTIRE system by themselves. Now, is the responsibility is on the players and the players alone to develop systems? I thought they grew naturally with the BGS. Will that still happen? The universe will feel much smaller if its only up to us. And of course we are going to see countless systems essentially abandoned in development with a single outpost because the architects were laser-focused on getting to some specific point in the Galaxy. That feels ridiculous and cannot be allowed to happen. My assumption is that if I'm the architect with rights to put down settlements and orbitals wherever I want, at the very least I as the architect should be able to put up planet development rights for sale. Im not sure if I should be allowed to set my own price, but that would be fun. My guess is that can't happen with the potential to exploit direct money transfers between players. Maybe the price is set by its apparent value paid directly to Brewer corp. And the architect can direct what planets to list for sale. The original architect could get a percentage of the price and a percentage of the dividends that does not cut into the buyer's share of dividends.
The upside to FDev's current setup is that it still allows systems in the future for buying or claiming plots of land or orbital space for CUSTOM builds, and I feel like thats what we wanted to begin with. Running with the current setup, the plots could be 200km in radius and allow for terraforming and placing of individual assets at the cost of whole or partial cargo in your ship's hold and refinery. I imagine mining, roleplay, racing, hooning, gunfighting etc. Would be made extremely more fun this way.
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