alpha/beta colonisation

All we have is "early" this year (was originally for late 2024).

It will work on the current PC version of the game.

They haven't explicitly said whether or not it's limited to Odyssey as far as I know. Most expect current (Live) Horizons players will be able to participate, though I guess they will be limited in terms of placing assets on Odyssey thin atmosphere planets.
 
Can it be done without a team of players is all I want to know.
I presume you can colonize a system all by yourself if you're willing to put in all the work, transporting commodities and so forth. We'll probably find out more in the Frontier stream near the end of this month.
 
All we have is "early" this year (was originally for late 2024).

It will work on the current PC version of the game.

Fdev calls it a beta, but it's more like a soft-launch. Because it's acessible to every player (Odyssey), part of the main, live version, and any achievements stay in-game.
 
Fdev calls it a beta, but it's more like a soft-launch. Because it's acessible to every player (Odyssey), part of the main, live version, and any achievements stay in-game.
Yeah, it's basically the same as with PP2. Calling it a beta is just Frontier's way of setting expectations and telling us there will be balance adjustments and bugs.
 
Yeah, it's basically the same as with PP2. Calling it a beta is just Frontier's way of setting expectations and telling us there will be balance adjustments and bugs.

Yeah, Beta release can often be a full live release of updated software that is opt in for users, it usually has all the functionality of the current live release with the added functionality of the beta and functions using the live data, but is not yet the full release. It's hard with ED because if they roll out the Beta they can't really limit it to a small group of volunteers because that would break the "everyone shares the same galaxy" principal. So it's either a segregated test beta server where all changes are discarded before releasing it to the liver server, the Odyssey release process, or as in here the beta is part of the live server where people can choose whether or not to test the new features, but it's actually the liver server and al changes will remain. The same, as you say, as they did with PP.
 
I’m curious to find out if, as I suspect, it will be a mad land grab despite everything being Beta and subject to changes (and no doubt some of those seen as nerfs.)

I can’t help thinking despite rough edges and broken elements it won’t be enough to put off a majority large number who want to get started purely because ‘what happens in Beta doesn’t stay in Beta’

Gotta get those sexy systems.
 
It'll certainly boost player numbers in live vs going with a traditional beta approach. Maybe that's the idea all along.

Whether it'll work in terms of retaining those player numbers after the inevitable initial bump - I'm sure the amount of bugs spreading across areas that are completely unrelated to Colonisation - remains to be seen. I shall remain both curious how things turn out, and wary that the game might become unplayably broken due to rolling this out in a live client.
 
I’m curious to find out if, as I suspect, it will be a mad land grab despite everything being Beta and subject to changes (and no doubt some of those seen as nerfs.)

[...]
That's what I expect as well. I think (again, similar to PP2) Frontier will start with the requirements/the grindy parts set really high to keep potential damage minimal and will fine tune it down as we go.
 
I’m curious to find out if, as I suspect, it will be a mad land grab despite everything being Beta and subject to changes (and no doubt some of those seen as nerfs.)

A mad "land" grab it will be thanks to the "seasoned-CMDR"-friendly costs and requirements - in other words, any naive, half-unaware of the game, barely new player that tumbled out of their first medium ship, can dive in headfirst. The kind that has always been the perfect fodder for the relentless squadron recruitment spam in starter locations, disguised as friendly outreach, where these "helpful veterans" pretending to be your friend are really just socially engineering out their next gullible pawn, constantly enslaving the naive new members en masse via their expertly honed sales pitches.

This will only serve to the benefit of big squadrons with bloated rosters of hundreds and thousands members, pushing their indoctrinated half-new player masses in any and all directions to gobble up as much territory as they can early, while FDev are still unaware of their yet another balancing fiasco in the making.

That, instead of fostering diversifying system ownership at early stages, by letting the actual seasoned, more knowledgeable CMDRs, whether aligned with any squadrons or not, be the pioneers of this update and ensure system ownership is more evenly distributed between CMDRs of varying affiliations.

I had already forseen this happening, though perhaps only not to the extent of a few particular groups totally dominating the playfield. Meanwhile, some (not necessarily on these forums) are outright in some silly unreasoned denial, or dismissing the issue - not necessarily out of ignorance, but because we apparently need every last scrap of information before we´re even allowed to discuss the topic, or some other hum-and-haw excuse. And let´s not forget those quietly muffling the discussion, because drawing more attention to the problem would only hinder their land grab plans.
 
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