First of all, I love playing Elite. I'm on it all the time, I have an awesome group of guys I play with all the time when I can and I really enjoy what you are doing here. However, you guys are seriously holding us back with a lot of really simple Quality of Life stuff.
For one; Mail
This is probably the most frustrating feature for me to not have implemented yet. Most MMO style games have a simple in-game mechanic that allows you to send a letter to another player in the game. These letters should be able to have credits or materials attached to them and you should be able to send them even if the recipient is offline. I find this so frustrating because we even have an email tab on our comms panel that is only used by the NPCs. Hell, I'd even pay postage.
Secondly; Credits Transfer
Now don't get me wrong, I get it when you guys say you hesitate to add this because people could just easily send someone who just got the game millions of credits and ruin those first few precious days when you're just starting out. I get that, I really do. But by not implementing this feature you guys are really holding us back in so many other ways. It would be so nice to have the ability to hold a race, or an event or anything with some sort of a prize cup and not has to spend the next hour transferring cargo by dumping it into space. This feature is useful for so many things and I can't believe that in 3302 all the banks forgot how to wire transfer.
Lastly; Trading
This is probably one of the most important features in any multiplayer game and I simply can not for the life of me understand why in the world this was not implemented from the start. I simply cannot tell you how many times I've heard someone say that they need a specific material and I look over and see 50. Then when I need something they have it. Wouldn't it be nice if we could simply work out a deal and give each other those items so we can get on with our lives? No matter how you code it RNG drops will favor some people over others with certain materials and by not implementing a trading system all you are doing is causing hours of unnecessary grinding. Too complicated to implement? Work on the mail system first and we can use that until this is done.
That's all I had to say for now. Hope you guys get this worked out soon.
For one; Mail
This is probably the most frustrating feature for me to not have implemented yet. Most MMO style games have a simple in-game mechanic that allows you to send a letter to another player in the game. These letters should be able to have credits or materials attached to them and you should be able to send them even if the recipient is offline. I find this so frustrating because we even have an email tab on our comms panel that is only used by the NPCs. Hell, I'd even pay postage.
Secondly; Credits Transfer
Now don't get me wrong, I get it when you guys say you hesitate to add this because people could just easily send someone who just got the game millions of credits and ruin those first few precious days when you're just starting out. I get that, I really do. But by not implementing this feature you guys are really holding us back in so many other ways. It would be so nice to have the ability to hold a race, or an event or anything with some sort of a prize cup and not has to spend the next hour transferring cargo by dumping it into space. This feature is useful for so many things and I can't believe that in 3302 all the banks forgot how to wire transfer.
Lastly; Trading
This is probably one of the most important features in any multiplayer game and I simply can not for the life of me understand why in the world this was not implemented from the start. I simply cannot tell you how many times I've heard someone say that they need a specific material and I look over and see 50. Then when I need something they have it. Wouldn't it be nice if we could simply work out a deal and give each other those items so we can get on with our lives? No matter how you code it RNG drops will favor some people over others with certain materials and by not implementing a trading system all you are doing is causing hours of unnecessary grinding. Too complicated to implement? Work on the mail system first and we can use that until this is done.
That's all I had to say for now. Hope you guys get this worked out soon.
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