Rather than, essentially, rubbery jump-range on a wake scan - the better option imho is
the ability to auto-jump with a wing, and have the same range, instead.
This means an escort ship, or a wing can all jump simultaneously and all ships form up and 'share' the warp bubble to simul-jump. This would solve just a ton of in-game issues. Anyone who's tried to escort another ship knows the pain of having less jump range, so they have to nav-lock to you, which then means if you are interdicted they have to be quick to remove the nav-lock, or get sucked into the same instance.
It's bass-ackwards imho. I'm not too interested in the ability to have magic legs that stretch whenever I scan a wake; I mean that's not really a problem to solve? You know where the target is going, if you scan the wake, so you can always chase; it looks like an answer to a question that doesn't exist.
But, if I am
navlocked to a target, then the game could essentially trigger the jump count-down for the nav-locked leader, sync all the nav-locked clients and have us all jump at once. This would, imho, be a far better way to handle nav-lock; the inbuilt delay of having to chase down a nav-locked wake so the ship auto-jumps is just cumbersome. Just have everyone nav-locked to a parent ship sync up and jump en-masse.
One of the reasons traders typically don't have escorts (ignoring most are in solo) as an example, is that it's a pain in the butt to actually wing up and all jump at the same time, to the same place, and have the same jump range. Same for explorers, they have to nav-lock to the lowest denominator which actually puts them at
more risk, not less. The mind boggles.
The first ship is punching the hole anyway; the remaining are essentially locking on to one end of the existing wake to jump, so why not just have it be simultaneous.
Also, before Robert Maynard tells me this is all cheating and what not (I <3 you guy, but I can see that eyebrow twitching already); if I can
only do this when locked onto a player, which means I am part of a wing, and can't otherwise suddenly increase my range (despite materials making that argument partly invalid anyway) then I'm not really compromising a darned thing. [up]