Am I the only one who gets constant Audio stuttering?

None of you that say you have the problem have said whether or not you're running the game with the full screen option or the windowed option. Are you running the game full screen or windowed / bordless window?

If you're running the game windowed / borderless window, switch the setting back to full screen and see if you are still getting the audio issues.

Straight full screen for myself. Currently running a single screen system.

Cheers
 
Thanks Max Steele. I will give that a go .. as i am pretty sure it is on.

Unfortunately I am away from my gaming PC till next year over the holidays so will try it in another week.

Appreciate the tip. +rep
 
I get the odd pop and click haven't had the stuttering since beta.

Creative x fi sound card
I7 2700k CPU

I think turning v sync off sounds like a plan.
 
Also verify that your virus scanner and firewall are letting E-D through. I was having a similar problem until I had a chat with Windows Defender.
 
I have exactly the same problem - I get it when flying into stations, out of stations, while jumping (in and out of jumps), while starting supercruise and while using multicannons or getting shot at by multicannons.

I get it with vsync on and off, in open play and singleplayer, even when I turn the graphics down it happens. Tomorrow I'll check if my firewall causes it...

CPU: Amd FX 8120 at 4GHz
Ram: 16GB DDR3-1600
GPU: Nvidia GeForce GTX 970
Soundcard: Creative SB Audigy 4

FPS: Constant 80-120+

I hope they'll fix it soon :/
 
The only time I've had any kind of stuttering is in a conflict zone when I get too close to the capital ship for some reason. It'll persist for a minute or three then go away.
 
I'm necroing this post because I made two changes to my PC that eliminated my audio stutter and the graphical micro stuttering / hitching I was having.

I discovered today there is such a feature in Windows 7 called "Core Parking". With multi-core processors, when Windows deems it not necessary to utilize cores, it will "park" them. Essentially it shuts the cores off. When it needs to use them, it will "un park" them, use the cores, and then park them again. You can see Windows doing this by looking at the Resource monitor. When you look at each one of your cores, Windows will put a "parked" next to the Core #.

There is no option to turn it off, but you can make a registry change that will do it. I found a person who created an app that makes the change.

http://coderbag.com/Programming-C/CPU-core-parking-manager

Download this, and set the percentage to 95%. Your cores won't park.

The other thing I change was I turned off the Intel C-State management in my BIOS. This is a set of features that will turn down the voltage to the processor to save on power consumption. Specifically it's the C6 idle state, but I just turned it off completely. Every BIOS is different, so yours may be labeled something different. I suggest to do some research into C-State and your motherboard to determine the best way to disable this.

After I disabled the C-State management and stopped Windows from core-parking, my graphical hitching, micro-stutter, and audio stuttering went away. I can alt-tab the game when it's in full-screen mode and switch back to it without any issues. Before, every time I would alt-tab in full screen and switch back, the audio would start stuttering / popping. That is completely gone.
 
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Anyone still experiencing this problem?

I'm using 7.1 sound which pops/clicks and then drops the sound from all speakers apart from the sub and centre speaker. Sometimes it comes back, sometimes it's been stuck for well over an hour. I'll reload ed, sounds great again until.... Click....
I've tried on stereo, quad, 5.1 and 7.1 but the issue always occurs. I've tried reinstalling the sound card and drivers, changing windows 7 sound options, installing a codec pack, changing the appconfig file... No fix.

Very strange as every other game is perfect apart from ed.
Here's my system spec in case any of that helps find the problem:
Windows 7, fullscreen
CPU AMD FX9590 8 cores @ 4.9ghz
Ram: Gskill trident x 32GB cl7 @ 1866mhz
GPU: EVGA GTX 780 ti sc x2 in SLI
Sound: Asus Xonar D2x running analog 7.1
Mobo: Asus Crosshair V formula (bus @240)
 
They clearly haven fixed this because it's present even in t Xbox game during exactly the same situations (station or heavy combat)
 
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