Amazing new assassination missions and rewards

I honestly believe in my kill order to minimise incoming damage. Taking out the Annie first will mean that all 6 ships are up until you can get it down. If you are amazing at being evasive, then this might indeed be the way to go, but the thing to remember is that the Anaconda's DEFENSE is better than its ATTACK, so I feel that literally reducing the number and more importantly SIZE of the hardpoints firing at you is really important. Therefore I take the targets out based on a gut feeling equation of number and size of hardpoints vs maneuverability.

Therefore, FDL first, you can get it down quickly, and that's 1 huge and 4 medium hardpoints out of the game straight away. Next the Asp, again it's down very quickly, VERY quickly with the dakka dakka setup, its hull just melts in one volley. With those two down, you have almost halved the number of guns on you. The vulture is very maneuverable, so it's two large hardpoints get weighted higher and is the next target (you can swap it with the Asp if you want, but hte Asps often have 6 gimbals, if explorers). You can then think about tanking the cobra and the viper while you take out the annie. Or, if you're good at lining up small ships, take them out quick and then you're left with a one on one with the Annie.

You know, here for literally the first time in this game we see the sort of decision-taking that is second-nature to a trustworthy PvP-wing shot-caller being applied to solo PvE.

Considerations of relative target threat, TTK and so on that PvP players like Nyxi excelled at, becoming relevant to the single-player experience.

I applaud, and feel this underlines my point that Frontier are making progress.
 
I love the new mat rewards, combined with the new Engineering system I actually enjoy that side of the game now.
 
This is very nice thread!

And I was thinking, maybe we could use the new wing missions to help out players? Some kind of Friendly truckers helping pvpers initiative :D
For example, lets say I wanna help out the OP to get some very rare mats and since I already truck around stuff for wing missions anyway could I just stop doing the mission leaving one commoditie missing like here:
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then when the OP has time he comes around, forms a wing with me, delivers this one missing commoditie and he gets the reward too. Those missions normaly have a bit more then a day on the timer so I could do multiple and he then can get the rewards from multiple for just one commoditie per mission.
 
Soloing the wing missions is pretty good fun. Only tried it in my Corvette so far and it was fairly easy. The main dude usually drops some fairly decent materials too such as core dynamics or pharm isos. Would probably be a bit more interesting in the Courier for sure, i'd like to see someone pull that off.
 
This is very nice thread!

And I was thinking, maybe we could use the new wing missions to help out players? Some kind of Friendly truckers helping pvpers initiative :D
For example, lets say I wanna help out the OP to get some very rare mats and since I already truck around stuff for wing missions anyway could I just stop doing the mission leaving one commoditie missing like here:
then when the OP has time he comes around, forms a wing with me, delivers this one missing commoditie and he gets the reward too. Those missions normaly have a bit more then a day on the timer so I could do multiple and he then can get the rewards from multiple for just one commoditie per mission.

This certainly sounds like a very positive initiative and offer, TY. I'm not personally familiar with Wing missions yet and I imagine the logistics might need work but I bet that there are Cmdrs who would like to cooperate in this way, o7
 
Great thread :)

Prior to 3.0 used to be able to solo Elite Vettes in those types of missions in my semi lightweight Courier by just circle strafing. Doubt I'd be able to do them now of course if they've made the Vette pilots any more competent *grins*
 
I just did really nice Assassination mission in Shinrarta for the first time. I wanted to check one mission that I haven't tried before... BB guy just told me to come to near system and he will tell me more (political assassination).

Well, it was really nice except the fact that I killed non wanted target and got 7k bounty as a contrast to 5 MEF reward... but before that final fight I've got interdicted by his mates in 4 deadly Anacondas (so at least they were wanted), and boy oh boy do they like to ram!
BTW luckily I had collector limpets in my Python, and daym it was so juicy after every battle... bunchload of materials laying all around! Easy to collect contrary to constant preasure while collecting mats in CZones.

After third Conda interdiction I was out of Shield cells, so I was wondering if I can land at station and refill and still not fail the mission... and answer is yes, you can restock and repair if needed, and continue from where you left.

Think I'll do them more often from now on, but will just avoid this political kills as I think they are not worth all the bounty hastle.
 
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