I don't experience even half as many crashes as you imply Devari and I frequently play in a wing with friends. We have done almost everything in the game as a group of wings in the same instance: SRV racing, canyon racing, Combat zone/Haz Res farming, PvP training, PvP against other wings, Canyon racing, trading, exploring, Thargoid hunting, CG patrolling, etc. The most annoying and hindering issues we come up against is getting everybody into the same instance and the rather frequent inordinantly long wait times where the game sticks you into the "blue tunnel" transition screen between supercruise and normal space. The blue tunnel issues is at its highest frequency when doing PvP fights because we're constantly chasing opponents through supercruise into normal space and vice versa (lot of switching in between the two)
It is however actually quite rare for any of us to get disconnected and dropped to the main menu or have to task kill out of the game becayse it froze. Those things do happen occassionaly but not at all frequently unless the game itself is having issues. I find that on Sundays the game usually has these more frequent connection issues. I wing up with up to around 35 or so different people from my player group (very rarely at the same time) and some of them are from as far out as Austrailia (I'm in Europe). Now how do you explain that none of us experience as many disconnections as you while stressing the game's P2P to its limits?
The only times we have successfully managed to exponentially increase the rate of disconnections from the game is when we fill up an instance with more than 4-5 wings, that's upwards of 16-20 players. At that point a few of us start experiencing disconnections and crashes. Others can remain connected the whole time for some reason, sometimes I've been in the lucky group that doesn't get crashed out at all.
So there you go Devari, a sample size of about 30 plus players that I can personally vouch for because I regularly play with them. Now I'm not saying this makes all those bug and crash reports wrong, but what I am saying is that you have no possible way of claiming with any degree of accuracy that the majority of players experience your level of frequent connection problems with this game.
I have to agree here and conclude that many players who are having frequent disconnections are probably experiencing those issues do to problems at their end.
I'm not a group player engaging in MC or wings - I don't play well with others, and don't care to - however, I do play in Open 99% of the time and almost never have connection or CTD issues. They do occasionally happen, but are very rare.
I attribute most of that stability due to the fact that my desktop is very stable and well maintained. I frequently check error logs and device manager to be sure there are no unaddressed issues with my PC. In addition, I have a fiber optic gigabit internet connection that is solid as a rock with almost no latency and tests over 700Mbps in both directions.
I recently had the opportunity to verify a frequently stated observation when I switched to the gigabit connection. Initially, I couldn't get the bandwidth test results I was expecting. We tried every troubleshooting technique we could think of including tweaking the NIC parameters for gigabit. I then looked at what was the motherboard NIC mfgr. Ooops, Realtek. I had an Intel dual port PCIe board laying around and decided to give it a try.
The difference was astounding. Ookla banwidth testing was no longer sporadic bouncing but the needle just pegged to the right and stayed there.
Now, I'm no longer testing the speed of my PC, but I'm actually testing the capabilities of the various test sites at the other end. It's dramatic.
So, yeah - ED has it's occasional issues. Dropping from SC at a popular station in Open can take a while. But on average, if you have things well sorted on your end you will not be having major problems. I frequently go weeks at a time without a disconnect or CTD.
No need to blame FD for everything. Look under the hood once in a while. When your car runs out of gas, it's not the highway's fault.