An investigation into Frontier's actions on Combat Logging

It could have worked if the OP had first given FD a chance to respond to the investigation.

It could have worked if the OP hadn't gone "or else".

FD would be right not to respond to this in my opinion. Not because of the content, but because of the delivery method.

Delivery method doesn't invalidate the claims, though. I think demanding an explanation, publicly, with evidence presented, given the radio silence on this issue, is the perfect measured response.

Furthermore, they were given a week, which is well beyond the 48 hours mentioned in the original forum post.

The name of the game here is "were they being truthful?". The OP's evidence proves that they were not. That's a strike all on its own before we even begin to talk about their reaction to it.
 
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Delivery method doesn't invalidate the claims
That's what I said, but it would incapacitate a response if I was the one being addressed :)

though. I think demanding an explanation, publicly, with evidence presented, given the radio silence on this issue, is the perfect measured response.
Give an explanation or else I'm going to 'go public' with this (so a couple of pc gamer viewers think for 5 minutes, jeez that's a bummer, and then move on with their life)

Best solution: contact FD, let them get a response in without the forum circus as background.
Second best: post on the forum for an explanation.
Worst: Threaten.
 
That's what I said, but it would incapacitate a response if I was the one being addressed :)


Give an explanation or else I'm going to 'go public' with this (so a couple of pc gamer viewers think for 5 minutes, jeez that's a bummer, and then move on with their life)

Best solution: contact FD, let them get a response in without the forum circus as background.
Second best: post on the forum for an explanation.
Worst: Threaten.

Best: "Contacting FD" is done via the ticketing system. Isn't that kind of what the issue is about in the first place?

Second best: We've been asking for an update on the combat logging issue well since the staff post months ago.

Third best: Shame. Literally all that's left, aside from being disgusted enough to uninstall and quit for good.
 
I take your point about discrediting the game. However, I'm not sure that your private method would be better. It would be ignored. Community pressure is a good way to get results (and publicity, which is what the Soggy Donut Creche seem to crave). Still, the delivery is secondary to the probable fact.
The post itself is focusing on the lie itself rather than the problem or a solution. This particular pressure could do more harm than good.
Looking at No Mans Sky, we don't even know if Hello Games still exists. They have gone completely silent because of the backlash over the lies, which, in this case, were true.

I believe that the accusation of lying, in this case, is unfounded. OP itself says that they only waited a week. That is not enough time.

I'm not bothered what you hold against me! :) DON'T LISTEN TO ONDORE'S LIES! :)

Since you're a FF fan, let's compare. FF online was released and it was a turkey. They responded and rebuilt it. Apparently its now far better. FD should consider doing likewise. As Basch would say before KO, FD "You're killing us"

I agree 100%. I would love to see a Elite: Dangerous - A Galaxy Reborn. I would be willing to wait. I've made numerous criticisms, sometimes harsh, of things in the game. Combat logging and cheating among them.
But this particular post is using a legit issue to push an agenda.
And that agenda is to cause problems in the community, not to solve the issue of combat logging.
 
P2P allows for near real time connectivity between clients, the addition of allowing the client to handle most of the number crunching and rapidly communicate that to the other clients in the session is what allows for Elite's agile flight/combat model and player to player interactivity, not unlike your average FPS or Vehicle combat game. In a client/server model the need for the server to track state change and then report it back to the clients and ensuring the data is not altered between the server and client to prevent many forms of cheating, would introduce enough lag to make Elite's flight/combat model very difficult without significant predicative algorithms.

predictive algorithms are a must nowadays, every fps or combat sim uses them. the sharding of processing load (onto the clients) is more than offset by the need of synchronizing them plus the wild differences in latency between them, which is why p2p is no good for realtime combat. you can notice this very clearly in e:d, it works seamlessly against the lone npc, but in a semi-crowded player instance as soon as bullets start flying you get ships jumping around and damage delivered in bursts. e:d is a phenomenal game but realtime consistency in combat isn't it's forte at all, it's outclassed in that area by probably any and all current multiplayer shooter, and that's not even taking into account the scalability problem.
 
Best: "Contacting FD" is done via the ticketing system. Isn't that kind of what the issue is about in the first place?

Second best: We've been asking for an update on the combat logging issue well since the staff post months ago.

Third best: Shame. Literally all that's left, aside from being disgusted enough to uninstall and quit for good.
No, the ticketing is part of the investigation. That was during the investigation.

I'm talking about handing them the investigation. Let them respond. Depending on the response you can always post this thread. Maybe FD would want to investigate for themselves what the OP found.

See,FD only lied if they knew about this and knowingly told us otherwise. On the other hand they may have made a promise but due to practical reasons (man hours vs issues) can't put the capacity on the issue it needs. So by charging this as: FD lied, now they need to come out and prove they didn't or else, those avenues have become more distant.

Second best: You didn't have this investigation.

Third best is only all you have left because the OP started with it.

If this isn't just about venting indignation it's the worst option.
 
Their ''reputation'' as a good customer service will take a real hit after this. They obviously don't care about combat loggers...well at least that's message they are sending and that's what will hurt them in the long run.

Who the hell will buy a game after they hear : ''they don't ban cheaters''.
 
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either way, whether or not they do a real investigation. Their ''reputation'' as a good customer service will take a real hit after this. I mean why do they bother to have a Terms of Service at the bottom of the website if not to enforce it's content and rules?

Why do you have SDC - Vice President of Propaganda and Medias in your sig and still expect us to believe anything you say?
 
See,FD only lied if they knew about this and knowingly told us otherwise. On the other hand they may have made a promise but due to practical reasons (man hours vs issues) can't put the capacity on the issue it needs. So by charging this as: FD lied, now they need to come out and prove they didn't or else, those avenues have become more distant.

This this this.


How large do you think FDevs support team is? How many tickets do they get a day?
Back, when Sandro made that post, a little over a month into release, it was probably much more practical to deal with it.
Now, it is different.
 
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