Its been a fair few weeks since the marvellous action at Shin Dez where I captured this anaconda blasting its way out of Jameson. We've had a titan to destroy and the launch of Powerplay 2.0. I have enjoyed both events enormously despite not having a huge amount of time to actually play.
Raijin came and went. We are well versed now in their destruction and as is most typical late war in anything, I have perfected my Titan Bomber. With the boost to engineering a while back, I finally got around to collecting enough materials to create something specific.
I went with the FDL in the end, purely because I've been lugging one about on my FC for years and not doing anything with it. Originally, this was supposed to be a PvP ship but after a few jousts with other players I decided it just didn't interest me enough to invest time in. So I kitted it out with AX missiles and a cooling beam and tested it out. I didn't lose a ship this time around and pushed nearly 8 million credits an attack run in very busy open servers. The best results I've ever had.
Raijin in its last hours. Its hard to predict what FDev will do with all the work they have put in to the titans. I'm hoping that these, along with active spires, become a permanent fixture somewhere distant from the Bubble so that they can be interacted with into the future. The spire sites are especially well realised alien landscapes that new players hould be able to experience when they are ready.
The pushback field is no match for a determined human attack... but is a beautiful sight...
My new FDL can take a serious amount of punishment upclose to the titan which is something my older Krait struggled with.
AX missiles make short work of those cores... Its odd, we've only been fighting the titans since what? March this year and here we are with only one example left to destroy. It seems that these gigantic motherships have been with us forever.
I also noticed a welcome tweaking of the skybox. It looks lovely on my big fancy screen. Here my Type 8 cruises past it carrying a large amount of rare goods for PP 2.0 trading. I've enjoyed the recent changes and they have certainly brought back the feeling of the Bubble being alive. I opted for Jerome Archer... for no other reason than he held Sol at the start of the update (a system that I enjoy) and that he was one of the new 'faces' of the update.
I also like the weekly 'to do list' that PP 2.0 has. This is much better than the old merits methods. As I'm playing i occasionally come across activities that I didn't expect to pay out in such a big way... scanning megaships anyone? I just wish that combat paid out more merits than they do at the moment.
o7