Anaconda or Asp to explore

If you use a 16t fuel tank instead of the 32t on ASP, you can get it to plot routes with 36 ly (instead of 34 ly) range.
And you still get 3-4 jumps, which is OK since you can evade all the "deadlands" (unscoopable stars one after another for hundreds of light years) by going up or down.
I think that's what I will do on my next voyage.


Or.... Use 32T tank, fit some cargo racks, and then mess around with potential jump ranges as you need. It's easier to get a 32T tank to 16T, than a 16T tank to 32T.

Given the choice I would take a Condie, something novel. Yes the view is crap, but not as crap as the Asp cockpit.

When exploring, the internal cockpit is not really what I'm wanting to look at...

Z...
 
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Or.... Use 32T tank, fit some cargo racks, and then mess around with potential jump ranges as you need. It's easier to get a 32T tank to 16T, than a 16T tank to 32T.



Z...

The automatic route planner spoils that fun.

If you jump manually, sure, get 5 tanks if you will.
 
When there is a REAL reason (Thargoids!) for the extra jump that an Asp cannot reach, or a real threat (Thargoids!), I will move to a Conda. Until then my Asp and DBE will do me just fine. I might even take out Mr Python for a spin to do some prospecting.
 
Ive been to Saggy A and back in an Asp and 4/5s of the way there and back in a Conda - for me its the Asp all the way. Better view, better turner, cheaper and better view. The view needed mentioning twice because its just that much better.
Did I mention the view?


The view.
 
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Btw, an asp that fits an 8T tank can do 8 jumps on one tank while giving up less than 1 ly of range (a stock asp can do 6). It is not possible for the anaconda to match that without giving up most of its jump range lead. The issue with the anaconda is that it has a fuel-hungry FSD, very heavy sensors it cannot get rid of, and a relatively undersized stock tank for its FSD class.

Also it's slow turning. Also its heat management is pretty bad.
Adding a 32T fuel tank to an Anaconda to give it 8 jumps would reduce the range by about 2.1 LY. So you could still have a full fuel jump range of over 37 LY. But what's the need?

Fully agree with the turning & heat management. The former is painful, especially if you overshoot. I've only ever taken heat damage from close binaries / trinaries since flying an Anaconda. But there's plenty of room form multiple AFMUs to compensate!
 
Owning both the Asp and Anaconda I'm currently out in deep space (well OK, 6K Ly out) in the ever trusty Asphyxia (my Asp). The Polly Ana (my Anaconda) remains mothballed at base. The Asp is cheaper, has a jump range over 34Ly and is perfect for ploughing through the core. Perhaps one day I'll strip down the Polly Ana and head to the rim but for now, for me, it's the Asphyxia all the way for exploration - just wish there were better paint jobs (Union Jack perhaps?) available for those all important selfies!

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Ive been to Saggy A and back in an Asp and 4/5s of the way there and back in a Conda - for me its the Asp all the way. Better view, better turner, cheaper and better view. The view needed mentioning twice because its just that much better.
Did I mention the view?


The view.

Oh and is it worth mentioning how much better the view is from the Asp? :D
 
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