Anaconda PVE loadout. Addictive fun.

Newbie, month into Elite.. I am surprised at how addicting the game is in an "OCD" way. One of the things I find incredibly addictive is the use of INARA and doing different loadouts.

I am playing PVE and currently working on my PIP control. Everything in battle happens so fast I find I get too excited and over compensate or get overwhelmed. So, I made a PVE all touret Conda just so I could focus on pip control and shield boosting.

Here is my latest build.. I haven't done engineering yet.
https://s.orbis.zone/1wxp

I originally used a rail, or gimbled multi on the huge point, but problem is I often encounter medium ship Wings in PVE where I don't get enough time lined up in sites to really get much use so I switched to an all turret and just focus on pips and shields.

I use two 6c Shields and fire them both simultaneously at a time along with a heat sink. This works out great.

The hardpoints, three large Beams turrets are absolutely DEVASTATING! take out small ships and rip away big ships shields Fast!! Even Shield Tanked FDLs (normally my biggest threat) don't stand a chance, three large beams will strip off an FDL's shields faster then it's shield banks can recharge it . And with 3,4 Pips they are able to fire nonstop.

Of course all this is un-engineered.. I know engineering changes things up dramatically.
 
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As you get more confident with your pips you'll likely strip most of those turrets out for gimbals and see even more dramatic results

Carry on enjoying yourself and experimenting Cmdr, nice to see someone happy on the forums every so often, o7
 
Newbie, month into Elite.. I am surprised at how addicting the game is in an "OCD" way. One of the things I find incredibly addictive is the use of INARA and doing different loadouts.

I am playing PVE and currently working on my PIP control. Everything in battle happens so fast I find I get too excited and over compensate or get overwhelmed. So, I made a PVE all touret Conda just so I could focus on pip control and shield boosting.

Here is my latest build.. I haven't done engineering yet.
https://s.orbis.zone/1wxp

I originally used a rail, or gimbled multi on the huge point, but problem is I often encounter medium ship Wings in PVE where I don't get enough time lined up in sites to really get much use so I switched to an all turret and just focus on pips and shields.

I use two 6c Shields and fire them both simultaneously at a time along with a heat sink. This works out great.

The hardpoints, three large Beams turrets are absolutely DEVASTATING! take out small ships and rip away big ships shields Fast!! Even Shield Tanked FDLs (normally my biggest threat) don't stand a chance, three large beams will strip off an FDL's shields faster then it's shield banks can recharge it . And with 3,4 Pips they are able to fire nonstop.

Of course all this is un-engineered.. I know engineering changes things up dramatically.

Are you flying in open? And where, pray tell? Asking for a friend with a shield tank FdL :D
Nah just kidding, good that you have fun. Now go gimballed or even fixed, and do engineering,
you'll be astounded even more...
 
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