Anaconda vs Imp Cutter for PvE?

I can't make up my mind!

It was once my dream to fly an Anaconda outfitted for PvE (combat included) - I've currently got a "tradeconda" only. My best all-rounder ship thus far is an engineered Python. Things in front of it melt, it has some cargo (for lighter trading), SRV docking bay for exploration... The jump range is rather small however, and no sexy fighter bay.

But then the sexy Imperial Cutter comes along, and I'm torn. Yes, it's bloody expensive. Yes, it requires rank (which I'm currently grinding, and it BOOOORRRIIIING). But... but... the sexiness! :eek:

Anyway, I'm looking for opinions on the two ships, for PvE. I'm guessing both ships can become near unstoppable PvE combat beasts with some engineer resistance mods on shields and shield boosters. But I've no idea how they fly (well, the Ana feels sluggish, but again, it's a trade ship at the moment). I'm also guessing both ships require turrets to put pressure on smaller targets?

I'm leaning towards the Cutter, on sexiness alone, but the price is scary.
 
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Corvette.

Edit, An engineered corvette feels very similar to an unengineered python, can use gimbals on it for small targets no problem in pve, and fixed for big ship targets.
 
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Anyway, I'm looking for opinions on the two ships, for PvE. I'm guessing both ships can become near unstoppable PvE combat beasts with some engineer resistance mods on shields and shield boosters.

fully correct. also scb.

But I've no idea how they fly (well, the Ana feels sluggish, but again, it's a trade ship at the moment). I'm also guessing both ships require turrets to put pressure on smaller targets?

I'm leaning towards the Cutter, on sexiness alone, but the price is scary.

cutter: much, much faster, much, much more drift.

from your description it reads like you are looking for a federal corvette, which flies more like a medium ship compared to conda and cutter.

i personally have a explonda, a trutter and a --- mining corvette, morvette. for combat i fly a FDL (if not my beloved DBS or courier). for that reason.
 
In my opinion, the Anaconda seems to be the best ship for me. I love flying in it, all tho I don't do it very often mostly because I'm making my money with the ASP. I've tried the Cutter, all tho not in combat. The Cutter has some very very good stats on paper, but I feel like I'm more vulnerable in it. It's slow as all hell, it takes a lot of space to both turn, rotate or stop if you're about to land. But overall, yes it feels like you're flying an expensive ship due to it's size and looks. But for performance and personal opinion. The Anaconda really is my personal favorite.
 
I'm guessing both ships can become near unstoppable PvE combat beasts with some engineer resistance mods on shields and shield boosters.

I have an engineered Corvette, and its so effective for PVE its become boring. I've parked it up, ready to see off any insect infestation what might show up (and I'm back in my ASP, a ship I never seem to tire of).

For PVE, just go for what appeals to you - no need to overanalyze.
 
I can't make up my mind!

It was once my dream to fly an Anaconda outfitted for PvE (combat included) - I've currently got a "tradeconda" only. My best all-rounder ship thus far is an engineered Python. Things in front of it melt, it has some cargo (for lighter trading), SRV docking bay for exploration... The jump range is rather small however, and no sexy fighter bay.

But then the sexy Imperial Cutter comes along, and I'm torn. Yes, it's bloody expensive. Yes, it requires rank (which I'm currently grinding, and it BOOOORRRIIIING). But... but... the sexiness! :eek:

Anyway, I'm looking for opinions on the two ships, for PvE. I'm guessing both ships can become near unstoppable PvE combat beasts with some engineer resistance mods on shields and shield boosters. But I've no idea how they fly (well, the Ana feels sluggish, but again, it's a trade ship at the moment). I'm also guessing both ships require turrets to put pressure on smaller targets?

I'm leaning towards the Cutter, on sexiness alone, but the price is scary.

I have both and my elite slf pilot can fly them both well allowing me some fighter fun

The cutter has way more cargo space and i love its speed - big wide turns though and it has a good jump range
the corvette , or to give her the correct name "the iron slipper" is just tough tough tough, fab ship but chronic jump range - i need more than a l1 eng upgrade
both ships need a power supply eng upgrade to get them to 40 megawatts and i have them both stacked with shields for danger zones
what else is money for in this game ..... ships :)
 
I'm nowhere near the required rank for the Federal Corvette, sadly. Plus, I just don't find it as sexy. :p

Do bear in mind - I don't mind sluggish ships (bar the T9, perhaps, that's a bit overkill when it comes to being slow), if there's a decent trade off for it (and if it's possible to build the ship in such a way that it doesn't affect combat negatively - i.e. turrets everywhere?).
 
Engineered Cutter is invulnerable in PvE, and smashes anything very quickly. Sure a Vette is even better, but "invulnerable" is good enough for me.
My Conda is rigged for Mining, so I have no idea how good it would be tooled up. A long exploration trip has made me hate the Conda with a passion.
 
Get both!

You've already got a Conda. Outfit it as you see fit. Then use it to grind for the Cutter. By then you should have enough money to buy a Cutter and have both ships. Then you can do a head to head comparison and see which one feels best for you.

Why have one when you can have two!!

- - - Updated - - -

(and if it's possible to build the ship in such a way that it doesn't affect combat negatively - i.e. turrets everywhere?).

Turrets in key locations can help eliminate the blind spots smaller more agile ships can get into.

For the Conda I've found turreted weapons in the C1 and C2 slots ideal since they cover the broadsides and the underside/rear of the ship. They can help cover you by forcing your opponents to evade and allow you time to bring your nose to bear.

The C3 and C4 slots are your ship killers. Gimbles/Fixed work best in these slots and generally these are the weapons you want to use against larger sturdier vessels.

In terms of maneuverability, that's going to be a weight and balance check against your thrusters. Try to keep your total mass as close to or under the optimal mass rating of the thrusters. Larger thrusters the better. They'll be more powerful and more able to move your (m).

Strong powerful shields too. For the Conda you want a Class 6 at minimum. Class 7 is ideal though to withstand incoming fire.
 
I have an engineered Corvette, and its so effective for PVE its become boring. I've parked it up, ready to see off any insect infestation what might show up (and I'm back in my ASP, a ship I never seem to tire of).

For PVE, just go for what appeals to you - no need to overanalyze.

I parked my corvette and went back to my anaconda. I like the anaconda more.
 
Cutter. Hands down. Massive cargo hold, bigger shields. AND THATS STOCK. Have Felicity tweak the FSD and it's even better. Add RNGineered shield boosters and you are good to go.

You want to trade ? Cutter does 500 tons, with shields. What you can't out run, you out gun. Trade runs are disgustingly profitable. Trading basic meds to outbreak systems is crazy money. Who needs Sothis / Ceos ? This one ship will single handedly fund the rest of your fleet.

Mining ? Cutter can loiter for hours and doesn't fear pirates. You won't be heading back, or selectively dropping minerals, because you ran out of space. You can carry enough limpets to strip mine half the galaxy.

The only down sides are ( assuming you can afford it and have the rank ) it turns awful and drifts horribly. Like a horse on roller skates : once you get it going in one direction it's pretty good, and don't expect to change direction.

The only big paradox with the Cutter is that it will make you a billionaire ( guilty as charged ! )... but you almost have to be one to afford it.
 
I.am.just about to get a vette, but have a feeling I will.still love my cutter more. Its a survivor, it bites back and it may have a bottom larger than a sumo wrestler but I still enjoy it more than every other ship so far
 
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Wondering about the same thing, though that's a "problem" for the future when the Panther Clipper arrives since currently my Cutter is my large capacity cargo vessel. Just don't know what to do with the Cutter if I'm to retire it as a trade ship. Mining? Got a Python that is perfect for the job, I've tried mining in a 320T T9, great except my patience hanging out in the rings is limited to to half of that cargo capacity. Combat? My Anaconda is fully fitted for combat and much more thanks to the number of internals. I could fit it for a similar role as my conda with less flexibility, just to have something that feels different with just cargo hauling and passenger capability.
 
flying in any of them is basically turning on god mode ( for PvE ), but anaconda has better jumprange and capacitor .
 
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I can't make up my mind!

It was once my dream to fly an Anaconda outfitted for PvE (combat included) - I've currently got a "tradeconda" only. My best all-rounder ship thus far is an engineered Python. Things in front of it melt, it has some cargo (for lighter trading), SRV docking bay for exploration... The jump range is rather small however, and no sexy fighter bay.

But then the sexy Imperial Cutter comes along, and I'm torn. Yes, it's bloody expensive. Yes, it requires rank (which I'm currently grinding, and it BOOOORRRIIIING). But... but... the sexiness! :eek:

Anyway, I'm looking for opinions on the two ships, for PvE. I'm guessing both ships can become near unstoppable PvE combat beasts with some engineer resistance mods on shields and shield boosters. But I've no idea how they fly (well, the Ana feels sluggish, but again, it's a trade ship at the moment). I'm also guessing both ships require turrets to put pressure on smaller targets?

I'm leaning towards the Cutter, on sexiness alone, but the price is scary.


With an engineered class 5 shield you can run a shielded Cutter with 760t cargo. My own has over 2500mjs with 5A prismatic and some G5 SB's, credit printing machine.
 
I'm in the same boat as you OP. My main ships were: Python for everything, FDL for combat,...both fully engineered. I had a d rated trade conda but it sat there collecting dust and various other ships but those two were my main. I had assets around 1.4 billion but no real desire to fly the large ships but decided to finally take the plunge and ALSO went with the Cutter cause I just can't stand slow ships. I've had my cutter for a few days now and did the important mods on it so far and canibilized some parts from my Python and FDL (it has the same distributor as the Python!).

So far I like it, I slapped on a fighter bay and it's cool. It's fast, it's a tank, and with some FA off I can still hammer NPCs with plasma with DD5 on it but it's a PIG. I mean, when I first took it out it was a HUGE shock. Like holy cow, this thing turns slow and it drifts like crazy. The deceleration is CRAZY slow on this ship. I'm scared to land it on a planet and I can pilot my Python and speed dock with my eyes closed. STill though, I'm looking forward to getting good at flying this ship. NO ragrets. I'm not going to use it for trading only, this ship will be my main large multipurpose.
 
Someone is debating if anything can be substituted for a cutter?

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put it this way.. if you're a billionaire, and you fully deck your cutter out..

...then you're flying the most awesome thing in the galaxy. Period. End of.. DONE

Can you hear me?

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you're like an unstoppable money making machine...

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Plus I hear imperial princesses will fight for you if you own one...

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....and if that's not enough for you..

LOOK AT IT! It makes the corvette look like a shoe horn.

10cm-4-Professional-Stainless-Steel-Metal-Shoe-Horn.jpg


......if you're still not convinced...

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