Anaglyph 3D not working properly with red/blue glasses

Thanks for the update Soon™

I have a pair on the way, bit disapointed to hear about your experience, but for £1 I will give it a try

Hopefully FDev can spare a bit of time on this at some point in the future, looks like the hard work is done and we need a few tweaks to iron out the issues
 
After further use I find that even though the in game Anaglyph leaves blue cross bleed into my red lens it works better than nVidia's 3d mode.

Setting the 3d Slider all the way right and the Experimental separation slider one or two notches to the left gives me the best results with the glasses i use.

Hopefully FD can do a small patch that changes the blue shift so it doesnt bleed into the red, wouldnt be that big a fix really, changing a colour from darker to lighter blue?

would it?
 
ok so since the game is going back in to beta for 2.2, any chance someone at FD can take a look at the 3D Anaglyph settings and change the blue shift please so it doesnt bleed into the red lens.

Some of us cant afford an occulus rift.

Thanks.
 
Something this easy should be on a quickfix list for FDev. No need to create UI settings, just let us tweak the gfxoverride.xml for custom settings.
 
I have a pair of TriOViz glasses, which are red/green left/right, and I've got some cardboard red/blue glasses somewhere that I can't find.
Will be keeping an eye on this to see if there's any progress - fingers crossed. Having seen how good 3D can be in other games, this would be a huge deal for people that can't afford a VR headset.
 
http://www.personal-view.com/talks/discussion/3133/red-cyan-anaglyph-glasses-calibration/p1
quote .........

"Here is a chart to test the quality of your red/cyan anaglyph glasses. When you close the left eye ,red should become black. When you close the right eye,green and blue should become black. Simple way to check purity of filters. It also slightly depends of the calibration and temperature of your monitor."

uXLwkK1.png

JV1ee8Q.jpg
A perfect Anaglyph image to view

[video=youtube;p2tMhnlFObk]https://www.youtube.com/watch?v=p2tMhnlFObk[/video]

Also have a read of this http://3dvision-blog.com/4770-driver-updates-for-nvidia-3d-vision-ddd-tridef-3d-and-iz3d-driver/
 
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I've completely gotten rid of the "ghosting" between lenses in ED. I tweaked the 3D settings in-game and have a pretty good 3D experience now. It's not as good as VR, but it's much cheaper, so it's not a fair comparison. I've also noticed that the 3D effect seems better with time; I think your brain learns to adapt to the anaglyph mode.

Since I wear regular glasses, I bought clip-on lenses (that flip up, like sun-shades). I bought 1 pair, saw the ghosting and bought 2 more pair. I've modded them, to use stacked lenses. The cyan lens shows more red ghosting, so I've stacked 3 cyan lenses (currently held in place by tape, but I plan to glue them around the edges with epoxy) and 2 red lenses. The image is dim, but looks pretty good. The ghosting is bad in ED because the worst case scenario for anaglyph mode is bright objects on a black background (eg. the stars and target marker). This doesn't appear nearly as bad in situations with less contrast. The image and video in the previous post look very good with my customized glasses.

You can also reduce the apparent ghosting by reducing the brightness of your monitor.

There's a bug in the ED anaglyph mode, which I have reported (weeks ago). The wrong color channels are used for the cyan blend, so red appears as yellow and green is missing. Even so, I prefer the ED version over the NVidia solution (described below). I mostly use the anaglyph mode when driving the SRV, which helps prevent the motion sickness that I often get in the SRV.

Another approach, if you have an NVidia graphics card is to use their anaglyph mode (activated in the driver). The colors look better, and there seems to be a little less ghosting, but nebula and the galaxy cloud don't appear to be at the right depth (the clouds appear to be inside your cockpit). There are tweaks available (using Reshade?? as mentioned in an older thread, but I never got it to work right).

The galaxy and system maps work very poorly in 3D mode, so I often turn 3D off (or just select a bookmarked destination). It would be great if FD implemented a key-binding to toggle 3D (or fixed the maps in 3D). I've written up a suggestion in the appropriate forum requesting this.
 
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what are your 'tweaked the 3D settings in-game'?

I've set "3D Separation (experimental)" to ~80% and "3D Focal Distance" to ~30%, using the sliders.

These values are subjective, so you should play around with them until it "looks good to you".

More "3D Separation" increases the apparent depth of the scene, while "3D Focal Distance" adjusts where the red/cyan channels are aligned (the depth where there will be no ghosting and no color fringes occur, because the 2 images are exactly aligned).
 
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I've set "3D Separation (experimental)" to ~80% and "3D Focal Distance" to ~30%, using the sliders.

These values are subjective, so you should play around with them until it "looks good to you".

More "3D Separation" increases the apparent depth of the scene, while "3D Focal Distance" adjusts where the red/cyan channels are aligned (the depth where there will be no ghosting or color fringes occur, because the 2 images are exactly aligned).

excellent thanks
 
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