I sit here and read about those of you complaining that a LIFETIME cost of 175 is too much?? Are you freaking serious? What kind of entitlement mentality do you people have?
You pay the 175 and that means for the REST OF YOUR LIFE or the life of the game, you never have to buy anything else. And you expect the devs to give you all the expected content over all those years for free to boot?
I think 175 is cheap for a lifetime of DLC's and major upgrades because I don't see how they can make enough money to continue development at a certain point because there is no constant money stream being generated when everyone buys a lifetime package..
So many of you don't know what it takes to design, produce, code and maintain (code AND hardware) a game system online and you expect them to just give you what you want for next to nothing.
Hope they do make enough money to continue to develop the game. Finally, stop complaining about the cost because right now you have the option to once again buy a lifetime package.. and if you don't go for it, you are a fool and have no reason what so ever to complain about future release prices.
Yes games cost many millions to make, Hmm so do movies and I can go to a theatre and watch a movie for $15. The key is they try to make their money on volume not all on 1 customer!
here is what I see so far
Frontier decided to use procedural generation:
Not because it provides better content to the customer but because it is cheaper
This is not such a big deal and can be good if it is done right but really 2 space station models and 2 outpost models is pretty thin!
Frontier used peer to peer networking:
Not because it provides more available features or better game play for the customer but yep you guessed it because it was cheaper
peer to peer networking is the single biggest mistake I see in this game as it:
severely limits the multiplayer aspect of the game
limits the possibility of fan made mods to the game
opens up the game to exploits as typically client run games are the most exploited where server side games are harder to hack/exploit!
Want proof here it is https://www.youtube.com/watch?v=-DX4VwlF2pY
Frontier released a base game that is dry, repetitive and lifeless at a AAA price tag
Frontier is cutting corners on what could be a great game all the while charging maximum prices for the least amount of what could be passed off as a game.
When the option to buy an expansion early comes from a developer it usually comes at a significantly discounted price compared to the release price. This gives the consumer a chance to buy in early saving some money and the developer a chance to get some upfront money. The little tidbit of "loyality" discount for Horizons should be on top of a buy early discount IMO! To top it all off new Horizons buyers are getting in cheaper overall than the existing "loyal" customers.
I expect nothing less than Frontier to continue same the minimum content for maximum profit model for Horizons as they have for ED
( The base game ED is included with Horizons so I am still talking about Horizons when I talk about ED FYI)
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