Hi all.
Thanks to all evangelising on this forum and my love of this game, I took the plunge and bought a DK2 which arrived on Friday. Before I begin my lengthy cry for help, I'd like to (hopefully) earn some brownie points by saying what a great community there is on this sub-forum. it's great to see so many people taking the time to share knowledge and to help each other out with this amazing technology. Makes such a difference compared to the constant complaining and whining that goes on elsewhere. Great work everyone - hopefully I will also be able to make a positive contribution once I've begged for help!
Much fun over the weekend setting up the DK2 and I've got it so it's playable on my rig, (wow, what an incredible experience!) but, unfortunately, performance is far from stellar.
My rig is a 'bitser' made up with components left over from some old 3D CAD workstations based on a Dell Precision T5400 that I had kicking around, albeit it with a (newly purchased) reasonable GPU:
GPU: GTX970 (MSI Gaming, mildly OC'd)
CPU: 2 x Xeon X5450 (4 cores @ 3GHz)
RAM: 24GB DDR2 5300 ECC & Double-buffered
HDD: Crucial SSD of some description
So some background, I downloaded the 0.5.0.1 SDK and performed the basic setup the rift as per TomF's excellent guide: http://home.comcast.net/~tom_forsyth/blog.wiki.html#[[Elite Dangerous on the Rift]].
Then followed DrKaii's guide (great work) and fiddled around to get some improvements in the overall quality and whilst these showed some promise in terms of everything looking pretty, frame rates were still pretty low (< 40FPS in stations, somewhat better in space). Next up, I followed ShaveIceBaby's guide (again - thanks for sharing) and was blown away in terms of what is achievable for graphics performance in the rift but this made everything horribly jerky and completely unplayable.
So, rather than concentrating on trying to make everything look pretty, my thoughts were to concentrate instead on boosting the framerate to a consistent near 75FPS everywhere and only then start tweaking to improve the visuals.
First step was to get the OSD running from Riva, and to show GPU usage and graphics memory use. Interestingly, GPU % rarely shows over 40%, even in station with head tracking going on, so on the surface it doesn't appear to be that the GPU is running out of juice, also memory is in the region of 1700MB, so nowhere near the limit there either...
Next step was to monitor the CPU cores. Highest utilisation on 1 core was around 80% and a typical value would be about 65%, so whilst the CPU is working reasonable hard it doesn't seem to be the bottleneck.
Anyone have any thoughts here? I downloaded the latest nVidia drivers last night and if they have made a difference, it's quite small. I also set the profile for elitedangerous.exe back to the default so I'm starting from a known config. Changing the detail level in the game from Low to Ultra doesn't have much of an impact, nor does turning off AA / setting shadows to low.
I'm wondering whether I have a hardware bottleneck as both GPU and CPU are rarely maxed (except when running 4x super-sampling with caused the GPU usage to hit 99% and stay there!). My thoughts now turn to the memory. Unfortunately, I'm tied to using that specific RAM type as it is required by the mobo, but it isn't the fastest RAM in the world, and the ECC and double-buffering isn't going to help throughput either. Any thoughts here, or any tools that can help me assess whether the memory is too slow and is causing the bottleneck?
Ultimately, I've got no right to expect that hardware which is pushing 5 years old should be able to run this at all so I'm already preparing myself for some more expense in the future. The question is whether I can push this back by a couple of months because (hopefully) I've done something stupid or missed something obvious. The last thing that I want to do is to spend a significant amount of cash, only to discover that the performance is no better :-(
TL;DR - low FPS on old PC with decent graphics in the rift - could be memory-related but am interested to know if anyone has any other pointers before I shell out on a new rig
Thanks in advance,
Mark
Thanks to all evangelising on this forum and my love of this game, I took the plunge and bought a DK2 which arrived on Friday. Before I begin my lengthy cry for help, I'd like to (hopefully) earn some brownie points by saying what a great community there is on this sub-forum. it's great to see so many people taking the time to share knowledge and to help each other out with this amazing technology. Makes such a difference compared to the constant complaining and whining that goes on elsewhere. Great work everyone - hopefully I will also be able to make a positive contribution once I've begged for help!
Much fun over the weekend setting up the DK2 and I've got it so it's playable on my rig, (wow, what an incredible experience!) but, unfortunately, performance is far from stellar.
My rig is a 'bitser' made up with components left over from some old 3D CAD workstations based on a Dell Precision T5400 that I had kicking around, albeit it with a (newly purchased) reasonable GPU:
GPU: GTX970 (MSI Gaming, mildly OC'd)
CPU: 2 x Xeon X5450 (4 cores @ 3GHz)
RAM: 24GB DDR2 5300 ECC & Double-buffered
HDD: Crucial SSD of some description
So some background, I downloaded the 0.5.0.1 SDK and performed the basic setup the rift as per TomF's excellent guide: http://home.comcast.net/~tom_forsyth/blog.wiki.html#[[Elite Dangerous on the Rift]].
Then followed DrKaii's guide (great work) and fiddled around to get some improvements in the overall quality and whilst these showed some promise in terms of everything looking pretty, frame rates were still pretty low (< 40FPS in stations, somewhat better in space). Next up, I followed ShaveIceBaby's guide (again - thanks for sharing) and was blown away in terms of what is achievable for graphics performance in the rift but this made everything horribly jerky and completely unplayable.
So, rather than concentrating on trying to make everything look pretty, my thoughts were to concentrate instead on boosting the framerate to a consistent near 75FPS everywhere and only then start tweaking to improve the visuals.
First step was to get the OSD running from Riva, and to show GPU usage and graphics memory use. Interestingly, GPU % rarely shows over 40%, even in station with head tracking going on, so on the surface it doesn't appear to be that the GPU is running out of juice, also memory is in the region of 1700MB, so nowhere near the limit there either...
Next step was to monitor the CPU cores. Highest utilisation on 1 core was around 80% and a typical value would be about 65%, so whilst the CPU is working reasonable hard it doesn't seem to be the bottleneck.
Anyone have any thoughts here? I downloaded the latest nVidia drivers last night and if they have made a difference, it's quite small. I also set the profile for elitedangerous.exe back to the default so I'm starting from a known config. Changing the detail level in the game from Low to Ultra doesn't have much of an impact, nor does turning off AA / setting shadows to low.
I'm wondering whether I have a hardware bottleneck as both GPU and CPU are rarely maxed (except when running 4x super-sampling with caused the GPU usage to hit 99% and stay there!). My thoughts now turn to the memory. Unfortunately, I'm tied to using that specific RAM type as it is required by the mobo, but it isn't the fastest RAM in the world, and the ECC and double-buffering isn't going to help throughput either. Any thoughts here, or any tools that can help me assess whether the memory is too slow and is causing the bottleneck?
Ultimately, I've got no right to expect that hardware which is pushing 5 years old should be able to run this at all so I'm already preparing myself for some more expense in the future. The question is whether I can push this back by a couple of months because (hopefully) I've done something stupid or missed something obvious. The last thing that I want to do is to spend a significant amount of cash, only to discover that the performance is no better :-(
TL;DR - low FPS on old PC with decent graphics in the rift - could be memory-related but am interested to know if anyone has any other pointers before I shell out on a new rig
Thanks in advance,
Mark
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