There's nothing wrong with making the progression more transparent in-game, but the exact logic is not supposed to be exposed. Players tend to build around that knowledge min maxing, cheats, exploits, etc.
True, even a comment to say "Yes, the only way to influence when a naval ascension opportunity appears is either 1) total # of completed missions, regardless of type, 2) total # of missions where some add more to the pot than others 3) Trading, Exploring, Combat Bounties all add to the pot."
Right now the only sure fire way to see Naval Ascension missions pop up is to complete hundreds of missions, most of them nothing to do with anything remotely naval or military, which feels gamey and a bit hokey :/
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