any good easy shooting missions in odyssey

hey folks, im not new to elite, im elite rank in exploration and broker for trader so not a noob. im loving odyssey, and just did a huge stint from the black with exobiology and man, made some cracking money. But the settlement missions that involve the FPS side of the game look hard and anytime iv attempted one iv died every time. Is there any like low level shooting missions that basically gets you used to using the guns, mechanics and so forth. id really like to explore and play this side of it too but at present im finding it all to hard and its putting me off. i dont want to be 2k light years out all the time scanning planets and getting 1st footfalls
 
An important note on the suggestion above: going to a conflict zone using Frontline Solutions is by no means easy if you are just beginning (even the low intensity) but there are no negative repercussions if you are killed: no fines, no rebuys, no lost cargo or data, so it's the safest way to practice.
You learn with no drawbacks.
 
My suggestion would be as follows:
  • Start with restart or restore missions in order to get a feeling about the various settlement types and their layouts. You will have some scavengers there, but you can get rid of them easily with dumb-fire missiles from your ship, or use the opportunity to kill them without fearing alarms or anything like that.
  • Loot the restarted settlement (mostly) in peace to stock up on on-foot mats.
  • Find yourself good G3 gear like a Mav, Executioner and Tormentor.
  • Do the grind to level them up and engineer them at least for noise suppression (Tormentor) and audio masking (Executioner). Night vision is also a game changer.
  • With that, you are set up to do legal settlement massacres.
  • Remember the positions of the alarm consoles for each settlement type and learn the ID grabbing game-play. On each mission, try to sneakily disable the alarm first.
  • Once this is done, kill'em all. Use the Tormentor indoors and the Executioner outdoors. Loot everything for even more mats.
  • Observe the various layout guard patterns and memorize them, so you can get better on stealth mission.
  • Once you are at this point, you should be fine with every mission there is (except maybe the defending ones that are closer to conflict zone game-play).
  • Conflict zones are pure pew-pew without much opportunity to gather mats, very different to mission running. If you want to try them, get up to G3 at least with a good kinetic/laser setup. Previous intelligence regarding settlement types and their layouts is also beneficial here.
Also keep in mind that mission running will give you loads of combat rank, but not mercenary. The later one you only get sufficiently from conflict zones.
 
thanks folks, appreciate the responses, shows elite still has a class community :) so there's kind of 2 main options then really by the looks of it, cause as per elite standard style (wouldnt have it any other way) there is barely any hand holding and explanations, the tutorial, with all due respect, does not replicate what you face on real missions. i love shooters so i really want to get into this side of it, however , looks like basically practice in the combat zones least i dont lose any credits etc, or what the other OP said which was basically start off with the rebooting of settlements and take it from there as well as levelling up the gear. thanks fellow commanders , any other tips or ideas are welcome
 
Something I found very handy when I was starting out is that if you hide on the roof of a building with no stairs, that can give you a hiding place to get away from anyone shooting you. Won't stop them trying to kill you, but if you're able to find somewhere you can't be hit by grenades, you can give yourself a breather while your shield recharges.

Don't worry, we were all rubbish at one point. Odyssey has a difficulty curve so steep it's like a cliff face. Once you do climb up it though, you do get to walk through settlements murdering everyone indiscriminately like some demi-god.
 
Note: if hiding on a roof with no access via stairs, keep in mind that NPCs have an incredibly perfect aim with grenades, no matter the distance, or where you are.
In short, if you see a grenade, run, as it won't miss!

Another option to encounter NPCs to fight, but without the risk of having a whole settlement after you, is to do the missions to collect stuff from crash sites, as normally you would find less enemies there (or sometimes none at all).
Also enemies could be already there when you arrive, or might drop shortly after your arrival, giving you some time to gain some distance, to better plan your approach.
 
Yeah it's a different game but honestly feels more realistic than most FPS . I'm in similar straights. Finally learned about suit upgrades and picked up some. At least with a G3 Dominator I was able to kill half of them this time. G2 Executioner much better than the weapons I was trying before... need more practice and more hit and run.
 
cheers everyone, the combat zones are working a treat, op with rooftops good shout, iv already done that and by sticking to them im killing and winning the zones, the grenade shout so on point though. getting a feel for the zones at least and there quite enjoyable, gun play good when you get used to it, it has great hip fire weapons with some of them making killing easier. thanks again commanders. stay safe
 
The thing with the npc grenades is that they go for where they last saw you so once you've broken line of sight with them , move a bit further on, preferably behind some cover, but also be ready to jump just in case they get lucky. It's usually a good idea to run away if you are getting too much attention. Hit and run tactics tend to work best if they are hostile. In settlement raids the npcs tend to turn off their shields if they have lost contact with you for a while. Be aware of any explosive barrels, you don't want to be too close to them if they go off, on the other hand they will kill or take down the shields of any npc that's too close to the explosion.
 
The easiest shooter mission you can get is "exterminate scanvengers" at a threat 2 settlement. I would recommend that you spend the time to upgrade a maverick suit, tormentor and executioner to G5 first, but it is not necessary. If you spend time looking in stations you can find a g3 version of each.

In "exterminate scavengers" missions the threat level actually matters. T2 has the easiest scavengers, T3 they are harder and T4 the hardest. T2 is low security settlements, T3 is medium security settlements and T4 is high security settlements. If you do power restore missions and you get scavengers the security level of the settlement will affect the difficulty level of the scavengers that spawn.

Easiest way to find "exterminate scavengers" missions it to go to systems in bust, civil unrest, infrastructure failure, pirate attack or terrorist attack and go to settlements controlled by the faction that is in bust, civil unrest, infrastructure failure, pirate attack or terrorist attack and check a terminal in the settlement under "combat missions".

If you mod your weapons with noise suppression and audio masking, with practice you can take out 50%+ of the present scavengers before the rest even know you are there.

Use the search function at inara.cz to find the type of system you are looking for. Below are links to the site plus an example. In the example click on the "new search" button and you can see how I filled it out.
inara.cz search link
civil unrest settlements near Sol

Set the "near star system" setting to where you are. If you sign into inara.cz and have your commander linked then it will automatically pick up where you are.

Last thing, since the Power Play update, power play commandos have been dropping at abandoned settlements. If they spawn as part of the scavengers that spawn it is impossible to complete the mission since the game counts them as part of the scavengers that spawned, but the game does not count them as scavengers killed. Also it you kill them you become wanted, get a bounty on you and get notoriety. In the inara.cz search you can set the "power" setting to none. The way the system you go to is not controlled by any power and the commandos will not spawn.
 
hey folks, im not new to elite, im elite rank in exploration and broker for trader so not a noob. im loving odyssey, and just did a huge stint from the black with exobiology and man, made some cracking money. But the settlement missions that involve the FPS side of the game look hard and anytime iv attempted one iv died every time. Is there any like low level shooting missions that basically gets you used to using the guns, mechanics and so forth. id really like to explore and play this side of it too but at present im finding it all to hard and its putting me off. i dont want to be 2k light years out all the time scanning planets and getting 1st footfalls
As backwards as it sounds... conflict zones are the answer. Until you figure things out you will die. But you will be returned to the fight over and over again without consequence. They are paradoxically the opposite of space CZs where you will face a rebuy the first time you as a new player think "I can handle this" and jump into one.

A low intensity CZ is pretty easy overall, though it will feel hard at first. But again, there is no consequence to screwing up.

For settlements, stay away from the high security places. The G1 guards are not too hard to survive. G3s at high security civilian places can be a handful in numbers. The G5's at military high security are no joke if you get flanked.
 
thanks folks, appreciate the responses, shows elite still has a class community :) so there's kind of 2 main options then really by the looks of it, cause as per elite standard style (wouldnt have it any other way) there is barely any hand holding and explanations, the tutorial, with all due respect, does not replicate what you face on real missions. i love shooters so i really want to get into this side of it, however , looks like basically practice in the combat zones least i dont lose any credits etc, or what the other OP said which was basically start off with the rebooting of settlements and take it from there as well as levelling up the gear. thanks fellow commanders , any other tips or ideas are welcome

My tips:

1. G3 or better gear. You can buy it at stations so keep looking around to expand your stuff although upgrades are not as hard as they once were. Its not strictly required but there is a lot more margin in a G3 suit to take a few hits. And G3/4 weapons hit really hard.

2. Don't be afraid to cheat the odds a bit in an SRV. Even now if I know I'm going to face a lot of resistance I use a Scorpion to soften them up first. Keep moving. It's not invincible.

3. Work the restore missions or exterminate scav missions first. Fighting scavs is like fighting guards except no worries about alarms. They will mob you so stay moving and try to get to high places without stairs to get a break if needed. Don't forget you have a shield projector in a jam.

4. Avoid fighting in the open. On open ground they will start to flank you constantly. Try to avoid taking them on in numbers out in the open. Make them enter fatal funnels, like doors where they can't get on your rear.

5. Learn to use plasma. It's slow and a bit hard to lead side-moving targets but it means a lot less weapon switching. Plasma is brutal to shield and armor. However, a G5 laser rifle is no joke either. Even in my G5 dominator it only takes a couple seconds of fire to strip my shield and do significant damage if I'm getting tagged by one.


To infiltrate a settlement you really need to take down the alarms and either be really good with the zapper mode on your energy tool or get silenced weapons so you can eliminate the guards that might need to go to get it done. Stealthboy had great videos on Youtube on how to do it. Take the alarms down. With them down, mistakes can often be ignored. They don't chase forever and they can't raise the alarm so they just are an isolated angry red dot. If you can hide for a bit you can sometimes avoid a all out battle over a slip-up.
 
SRV Scarab v SRV Scorpion - I go for the former as the dual repeaters are more accurate. With the Scorpion, iirc it takes about 10-15 rounds to get on target and fire to be effective. Take your finger off the trigger and you lose the accuracy.
 
SRV Scarab v SRV Scorpion - I go for the former as the dual repeaters are more accurate. With the Scorpion, iirc it takes about 10-15 rounds to get on target and fire to be effective. Take your finger off the trigger and you lose the accuracy.
Yeah, you need to be closer in the Scorpion. A dumb design choice I can't understand. Just reduce the individual dmg of the shots to balance the shots. Being inaccurate is just dumb. However it's better on larger than man-sized targets. But if you just get in close it disposes of people pretty quick and NPC are dumb enough to charge tanks so it works. In a fight I prefer the Scorpion because it tends to stay on its feet, go the direction I want to go, and takes a lot more punishment when shields go down, and blasting dudes with rockets is fun.

Scarab is much more accurate at distance though and way faster.
 
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