Any idea how to fix this idiotic mistake (by me) ?

I did this early on, when I thought Industrial means a generic outpost for production, as opposed to Criminal, Civilian, Scientific etc.
Not as one locked to Industrial economy.

9Lbi5eu.png


Can I change it's economy by influence from the planet, where I can build Refinery Hubs (or whatever needed)? Will it change to Refinery? Or Extraction, anything other than Industrial?

(oh how we need a Reset function...)
 
Can I change it's economy by influence from the planet, where I can build Refinery Hubs (or whatever needed)? Will it change to Refinery? Or Extraction, anything other than Industrial?

(oh how we need a Reset function...)

Yes, we do - hope we get one.

As far as we know, the dedicated economy outposts are immune to planetary economic influences included those given by surface utilities. They do pickup increases in tech levels though.
 
The choice of outposts given to us:

Commercial
Industrial
Criminal
Civilian
Scientific
Military

How the hell am I to choose Refinery or Extraction as my dedicated economy at the start?

On my system shown above, what am I to build on planet 1 for it to be Refinery? If I build Refinery hub, then what Outpost to choose? Commercial, Civilian, so it will pick a Refinery Hub influence from HMC planet? Or to build Coriolis to pick the same? Aaaarghh!
 
On my system shown above, what am I to build on planet 1 for it to be Refinery? If I build Refinery hub, then what Outpost to choose? Commercial, Civilian, so it will pick a Refinery Hub influence from HMC planet? Or to build Coriolis to pick the same? Aaaarghh!

Don't risk building yet, FD is going to reset the planetary influences change. We don't know what we're going to get next 🤷‍♂️
 
The choice of outposts given to us:

Commercial
Industrial
Criminal
Civilian
Scientific
Military

How the hell am I to choose Refinery or Extraction as my dedicated economy at the start?

On my system shown above, what am I to build on planet 1 for it to be Refinery? If I build Refinery hub, then what Outpost to choose? Commercial, Civilian, so it will pick a Refinery Hub influence from HMC planet? Or to build Coriolis to pick the same? Aaaarghh!
If you want a refinery economy type, then the civilian or commercial outposts can help with this if you build refinery hubs. But given that you'll typically want large landing pads, a Coriolis will serve you better.

Still, I'd wait with any major construction projects until we've heard from FDev about planetary economy influences.
 
Don't risk building yet, FD is going to reset the planetary influences change. We don't know what we're going to get next 🤷‍♂️
Well they are going to reset something they say happened over the weekend, but the planetary influence thing happened before then so it might not be that being reset.
 
Build another station in slot 1 (civilian outpost or if you feel daring, a Coriolis) which should then become extraction. Build a refinery on the surface which alters the commodities produced. This may or may not work, depending on whether there are any restrictions on placing a second station and any issues with the transfer of influence. Best bet as has been said, is to let things settle down for a couple of week so that the situation becomes clearer.
 
In the first week of colonisation I placed an Industrial surface settlement on my Hightech planet with the logical theory that hightech probably needs some industry to function well. Shouldn't industry and hightech have a synergy relationship for increased production of both? Apparently not.

I am really hoping the game introduces the ability to dismantle/remove facilities. Even at the cost of losing the time, commodities, and tier points.
 
In the first week of colonisation I placed an Industrial surface settlement on my Hightech planet with the logical theory that hightech probably needs some industry to function well. Shouldn't industry and hightech have a synergy relationship for increased production of both? Apparently not.

One of the best NPC stations in my neighborhood is 80% hi-tech and 20% Refinery. It has an advanced shipyard with a good selection of ships & modules yet has ample amounts of aluminium, copper, steel and titanium. Liquid Oxygen is in stock too.

Maybe the hi-tech/refinery combo is better than hi-tech/industrial 🤷‍♂️
 
Maybe the hi-tech/refinery combo is better than hi-tech/industrial 🤷‍♂️
🤷‍♂️

I would intuitively think:
Extraction + Refinery = Awesome Refinery production for materials present on the planet.
Refinery + Industry = Awesome Industry production
Industry + Hightech = Awesome synergy between both
Hightech + Anything = Nice increased production boost to anything
Industry + Security = Nice increased boost to security
Industry + Agriculture = Nice increased boost to agriculture
 
Last edited:
One of the best NPC stations in my neighborhood is 80% hi-tech and 20% Refinery. It has an advanced shipyard with a good selection of ships & modules yet has ample amounts of aluminium, copper, steel and titanium. Liquid Oxygen is in stock too.

Maybe the hi-tech/refinery combo is better than hi-tech/industrial 🤷‍♂️

This is exactly what I want, hi-tech/refinery in this system, and hi-tech/extraction in another.

OK, the main course you all say is "wait and see what they will come up with". Sounds smart (y)
 
Back
Top Bottom