Yes I know. Allow me to rephrase - "let us TERRIBLY simulate dilating eyes for you" effect.
A picture or two is worth a 1000 words. The effect bothered me so much that I took screenshots while Odyssey Lite was still installed (click for enlargement):
View attachment 356134 View attachment 356133
As you can clearly see, tilting my head down just a couple degrees "dims the lights" as if somebody has literally dialed a dimmer switch in my cockpit. I just tried this IRL (moving my head around), and the lights in my house did not dim, LOL. In Odyssey it's a jarring, unrealistic, ugly, it's everywhere (not just head tilts), and I hate it.
THIS!!!!! Done right, simulated eye dilation is wonderful. My favorite example is looking inside a train tunnel while standing outside on a sunny day in RDR2. The tunnel is dark and black. Walk in, and your eyes adjust to the darkness and you can see better. Walk in a bit further, turn around, and the sunny entrance of the tunnel is blindingly bright. This is how to implement the feature. If RDR2 mimicked Odyssey, the sky would become overcast every time I looked down at my feet!
Speaking of mods, I did consider that I might be able to remove at least some of this effect by editing the shaders like I did for Horizons Legacy. That thought crossed my mind earlier on in my testing, but the more I tested Odyssey, the more I disliked it, and I crossed that threshold where it just isn't worth the effort for me to try to fix.
Now if Frontier pulls the plug on Legacy tomorrow and introduces something absolutely amazing to Odyssey from my
wishlist.html file, then I would consider reinstalling, fixing what I can, and avoiding the rest (which sadly would include planet surfaces). But for today,
X4 Foundations (oops!)
Legacy is the best Elite out there for me personally.
Disclaimer - I'm trying to take my leave of all but Legacy discussions, but folk keep dragging me back here by the hair