[EDIT: Treyas butter fingers hit the post button while still typing]
I've tried to make sense of this and while the PP module found a new home in my DBX, the Shield Gen eludes me. None of my ships seem to gain any benefit from it as it is either to power hungry or outperformed by my existing ones. So, has anyone found a use for it?
Three CGs, three rewards:
Presumably the intention was for all three to form a package for new(ish) players as a decent entry into bulk hauling.
However, based on Inaras final numbers for the 75% brackets a CMDR would have had to deliver a minimum of 4.444t across all three CGs. Anyone willing to go through with that would have probably bought their own T6 after the first couple of runs but even if they stuck to something smaller like a Cobra one delivery of Basic Medicines would have made enough profit to immediately switch to Advanced Medicines. Doing that and finishing in the 75% bracket would have made 60 MCr at least, enough to ditch the T6 for a T7 and A-rate it including a 5A Shield (which is flat out better than the 3A one from the CG).
- One T6, standard issue
- One 3A Power Plant, with overcharged and armoured engineering
- One 3A Shield Gen, "with thermal and kinetic resistance" - plus an undisclosed 40% increase in power draw
Presumably the intention was for all three to form a package for new(ish) players as a decent entry into bulk hauling.
However, based on Inaras final numbers for the 75% brackets a CMDR would have had to deliver a minimum of 4.444t across all three CGs. Anyone willing to go through with that would have probably bought their own T6 after the first couple of runs but even if they stuck to something smaller like a Cobra one delivery of Basic Medicines would have made enough profit to immediately switch to Advanced Medicines. Doing that and finishing in the 75% bracket would have made 60 MCr at least, enough to ditch the T6 for a T7 and A-rate it including a 5A Shield (which is flat out better than the 3A one from the CG).
I've tried to make sense of this and while the PP module found a new home in my DBX, the Shield Gen eludes me. None of my ships seem to gain any benefit from it as it is either to power hungry or outperformed by my existing ones. So, has anyone found a use for it?
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