Don't exaggerate, game-breaking bugs make you completely unable to complete an action, gives you a reproducable CTD, et cetera. It seems like a lot of players just got really lazy and complacent with their automated turrets and SLFs. Mining is a dangerous profession that attracts a lot of unwanted attention, maybe you should take incoming threats slightly more serious
I stopped bounty hunting activity, and I read here in Forum many other players stopped also... Allow me to call his "game breaking bug" then, because when a bug stops us playing a modality of the game, imho, IT IS a game breaking bug. We bought SLFs and spent a lot of time and resources to train our AI pilot to ELITE rank, ( my pilot have several BILLIONS in payoffs ! ) and this bug just cut-off one of the main abilities of the SLF...
And NOP I am not one of those who use only turrets, all my ships are 90% or more only fixed or/and gimballed - and I am of those who mine mainly in Haz spots - reason why I need a good SLF ; Now I just stopped mining... or, if need forces me, I go with no weapons a all in a simple hot spot, avoiding combat.
Obvious, this bug will not affect many peoples who only pick up fights of 1 vs 1 - butt this is not my case, now what- if the enemy has a wing of 2-3 or 5 I must run away or hide ?! Or are 2 or even 3 wings of them ?
Pardon me, mate, if I am upset with this bug. Not to comment more in the fact you can easily get bounties and fines because you accidentally hit an innocent ship, when fighting 1-2 even 3 wings of Pirates at once, in a HazRes... Thinking all was working fine before update 9, and now, after 1 month, they still did not fix this, is a bit frustrating... And yet we do not have any ETA on the fix.