Anyone know how to split audio from Oculus to use bass shakers?

I did this with a hardware audio switcher and some splitter cables. Currently I run 5.1 analog from my soundcard to my Logitech 5100 surround system. I took the sub/center channel that leaves the PC and split it using a mono splitter so I'm only getting the sub channel (not the center channel). That then goes to a switcher and then into my ButtKicker amp. The reason for the switcher is I also have an external SoundBlaster USB card that I use with Sim Commander (SimVibe) that I use with my racing titles. Doing it this way I can switch one device and my ButtKicker gets the source from either the .1 sub channel on my soundcard OR the analog output of my USB SoundBlaster card. When I play a racing title I switch it to the USB card, when I play Elite (or other non-racing titles) I switch it to the .1 channel. That way I get audio to the ButtKicker no matter what game I play.

~X

@Exigeous - Ross, dude, we need you to unplug for a moment and take care of your commitments in the real world: http://www.lotustalk.com/forums/f93/ross-carlson-381986/. You need to make things right with Yoram, and you have a lot of people who are worried about you.
 
Why not just mirror the audio to the desktop. That's how I do it. SteamVR sends the positional audio to my HMD and makes a stereo copy for the desktop. I just take the desktop output and send it to the transducers amp.

When you are demoing the Rift to a group of people how does the room hear what the person inside VR is hearing? You should be able to route that audio to your transducer.
 
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