Maybe something worth repeating....
@Old Duck used to have a comment in his sig' saying something like "If you explode my ship I will block you because, as far as you're concerned, I'm dead to you".
I guess that might seem a little "petulant" but I gotta say that I respect that mindset.
Sure, on one level it
is just blocking somebody who exploded you but, then again, it's also adding some meaningful consequences for what might otherwise be a thoughtless act.
If we're involved in some kind of conflict then I guess ship-destruction is something you just take on the chin, get rescued, claim on your insurance, climb into your replacement ship and get back into the fight.
Conversely, if you're just trundling around, minding your own business, when your ship is destroyed in a random act of violence then I guess it's reasonable to assume the attacker didn't want you around and so blocking them fulfills that objective... as well as simply ensuring you don't see them again.
I dunno.
I kind of wish that FDev could figure out some way to give PvP more "meaning" - not just in terms of C&P or whatever but
something that'd give players cause to stop and think about whether attacking another player IS a good idea or not.