whilst this is possibly an issue, i see the pop in as well... it does not bother me that much (I have other things to whine about, so its not a hill am gonna die on).... but i do see it and i have 24gb of gpu memory so one would think gpu ram is not my issue.
as for the original trailer......... IF that is the case it was hugely misleading then, didnt FD state it was in game screen shots? WIP subject to change etc etc and i am not suggesting any legal issues or anything like that........ but FD strongly intimated those trailers were a true reflection of the game at that time.
if they were piecing together some sort of photomode to make a video that makes FD disingenous imo.......... perhaps not as bad as Alien Colonial marines or the PS3 bullshots, but still dishonest imo.
My point was for a while, after Odyssey was released, when you dropped out of SC near a station, it wasn't jerky, it was smooth like when the rebels come out of hyperspace in RotJ. The station as a small sphere and growing rapidly as you closed in those last few hundred kilometers. And the station interior details LOD was smooth with it, not the "pop-in" way they do now, for me. Can they get back to that? Would be nice if so.
And the pre-release trailer, showing a smooth working game, was them playing the game, but it's not attached to the rest of the network (Im guessing!).
As I've said a few times, during Odyssey's patch 6 or 7, they had a server side issue for a day or so, where Odyssey somehow was separate from Horizons, and it ran smooth as a bowling ball. Then they "fixed" the server side issue, and bam, back to 22 fps ground CZ's. I suspect that's partially why they want to unhinge Horizons.