There are plenty of materials about if my home system is in comparison. There are several landable planets and moons in my home system but attached to my home base planet there are three moons, one of which has a base and the other two without. While testing out planetary landings and setting up my buggys bindings as I did not want to get involved in combat I kept away from the one with the base and landed on the other two moons a couple of times on each. In a total of approximately 3-4 hrs prospecting I bagged 91 pieces of materials rated from 1 about 45%, 2 about 35%, 3 about 15% and 4 about 5%. At the moment from this, I have used three refuels but still have six left, I have 4 repairs on board but haven't needed to use any yet and I have 4 weapons recharges, again none used yet. The rest of them are needing one or more materials to be of use. If i have a complaint it would be that we should be able to sell or swap materials as if I collected 91 in a little over 3hrs it won't take long to fill all 300 slots and then it just becomes a dumping exercise.Fully agree.. if at least there was a real connection between SRV minigame and ED main game. And here's what I mean:
Ok, I was not expecting miracles, but currently with SRV you can only find materials to fix SRV.. closed circle... Why would I take the SRV bay and the scarabs (even if only one) in a long journey, if there is no benefit to do so? Do not get me wrong, plannetary landing is great, but SRV/ship logic is not really perfect. If I want to drive SRV and enjoy new features/physics, why would I take it to the Outer Rim? Do planets out there look and feel different? - NO
SRV for real exploration (and believe me, I am not crying for more exp points while driving) would make sense only, if I could find materials (well, first of all if there was an appropriate synthesis) to REPAIR MY SHIP!!!
You want to explore the Galaxy? Guess what, sh.. (ship) breakes..
It would be really beautiful, to be stuck at the other end of the Universe, but having at least a chance to land, explore, find materials and be able to go back home..
I hope you get my point
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