Are neutron stars dangerous?

New to exploring. Have 50% canopy atm. In real life a neutron's gravity would crush you like a tin can. Is there any special danger from them in Elite?
 
Only if you emergency dropout into one. Throttle down on hyperspace approach, pitch away about 15 degrees before throttling up and you'll be fine every time.
 
Only if you emergency dropout into one. Throttle down on hyperspace approach, pitch away about 15 degrees before throttling up and you'll be fine every time.

This. They can cause you insane damage if you smash into one so play it safe Commander. :)
 
Once in a blue moon, they will be big enough that you'll pop in literally right on the boundary of the star and even if you throttle to 0, you'll be dropped out of supercruise. Has happened twice during my expeditions so far. Same goes for black holes.
 
My experience has been that they are just about the most dangerous thing available in Elite Dangerous at the moment short of enemy ships. Black Holes are either broken or interpreted as being extremely benign as a result proximity causes no damage.. on the other hand a novice explorer can be easily tricked into thinking that the tiny dot of light at a distance is not anything to be concerned about when approaching the neutron star body.... wrong that tiny dot of light causes insane amounts of thermal damage if you are careless.
 
What we need are pulsar variants of neutron stars in game. Now that would be both awesome sight and challenge to get around if impelemented right.
 
New to exploring. Have 50% canopy atm. In real life a neutron's gravity would crush you like a tin can. Is there any special danger from them in Elite?

They are the most 'dangerous' object to arrive at from a system jump, but follow this and all will be fine.

[video=youtube_share;ezZvC3d_v9k]https://youtu.be/ezZvC3d_v9k[/video]
 
Neutron Stars are a tiny point of white light that is all but indistinguishable from the background "skybox." As such, they can sneak up on you if you're unprepared.

>Drop Out of supercruise.
>"Hey, where's the star?"
>Throttle forward a bit.
>"Warning, taking heat damage"
>"OH SHI-"

But that's not so bad usually. What's worse is pairs or triplets of stars. Say you get an O-type blue giant with a neutron orbiting it at a range of ~3 LS.

>Jump in, see a big blue star.
>"Yay, no more brown dwarfs! Fuel scooping time!"
>Can't even see the little white dot because it's right in front of the huge blue star.
>Heat spikes from 60% to 200%.
>"FUUUUUUUUU....."

You can also get two O types and a neutron star, an O type with two neutrons orbiting a barycenter that's 3 LS away from the O-type, etc. Plenty of stars out there looking to make an omelet out of your Anaconda.
 
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Neutron Stars are a tiny point of white light that is all but indistinguishable from the background "skybox." As such, they can sneak up on you if you're unprepared.

>Drop Out of supercruise.
>"Hey, where's the star?"
>Throttle forward a bit.
>"Warning, taking heat damage"
>"OH SHI-"

But that's not so bad usually. What's worse is pairs or triplets of stars. Say you get an O-type blue giant with a neutron orbiting it at a range of ~3 LS.

>Jump in, see a big blue star.
>"Yay, no more brown dwarfs! Fuel scooping time!"
>Can't even see the little white dot because it's right in front of the huge blue star.
>Heat spikes from 60% to 200%.
>"FUUUUUUUUU....."

You can also get two O types and a neutron star, an O type with two neutrons orbiting a barycenter that's 3 LS away from the O-type, etc. Plenty of stars out there looking to make an omelet out of your Anaconda.


That sounds like fuel scooping hell.
 
I can tell you this from experience: if you jump into a system and somehow manage to land 0.14 Ls away from a neutron star and within the fuel scooping zone of its G-type companion then you're gonna have a bad time...
 
They are dangerous if you're going to get close enough for a detailed scan. If I had 50% canopy I wouldn't go near one if I were you. Most times you will be lucky but there is always judgement day lurking just around the corner...These stars are collapsed and very small. Often, deceptively low gravity-well and heat-radiation levels rise very fast indeed as you get closer, so be very slow and very careful. Make sure that you have a spare heatsink just in case it suddenly all goes pear-shaped.
 
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White Dwarf stars can be quite hairy too but, at least you can see them. Neutron star are best approached with care.

Any multi-star system can melt you quickly, if you drop between 2 closely orbiting bodies. Seeing your ship pass through one star and seeing one in-front of you is cause for panic and dropping a heat sink.

Fly safe CMDR.
 
…Is there any special danger from them in Elite?

There is no special danger from neutron stars in Elite. Just the usual "if you get to close you drop out of SC and if you have a bad ship it will overheat". As they are tiny you might not see them. If you keep an eye on the route you are jumping you should know before jumping into a system with a neutron star as the primary star that there is a neutron star - then just press the zero throttle button on entry and everything is fine.

Since you have 50% canopy atm you might want to change the way you jump into a system as you are simply doing something wrong if you get damage to your ship while exploring.
 
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