Are rudder pedals worth buying for Elite: Dangerous?

Another full CH setup here. I started with a twister but blearg, always adding unintended input. The CH has been in service since Mercenary-era Beta with no issues.

After I got some help setting up the software to put the vert thrusters on my toe brakes I have full analog thruster input, with the laterals on the Throttle analog thumbstick. The pedal slide axis I use for roll.
 
I think any chance to relieve the button fatigue is helpful in this game, plus, immersion. Here's an even dumber question: Can you just use rudder pedals without a flight stick? Because strangely, that would work for me.
 
Bad positioning, posture and not taking breaks are the path to RSI, nothing to do with a twist stick.

Maybe if yaw was used independently of pitch and roll, but using them in conjunction is both necessary and more work.

I certainly need more frequent breaks with a stick that has twist mapped than one that does not, or a fixed stick, irrespective of posture or positioning.

Can you just use rudder pedals without a flight stick?

Of course.
 
Yes but not cheap ones. I have the CH pedals and while they are serviceable and durable, they are not accurate enough for fixed weapons or FA off flying. I also have the mfg crosswinds, and these are fantastic, the best Elite peripheral that I have.
 
Got the MFG Crosswind initially for flying X-Plane Aircraft but they get much more use playing ED :)
Couldn't get out of the station without them anymore
 
Anyone use standard driving pedals instead of flight pedals who can weigh in here?

Is there a substantial difference in benefits?

I've been using the pedals of a Logitech Driving Force GT wheel since first starting with Elite.
They work well but are a bit close together, meaning I sit a bit bandylegged with my feet on the sides of the unit with toes hooked on the outer edges of the pedals. Not being mechanically linked means the pedals can be pushed together and balanced electrically.

I do have an old set of CH Pro pedals somewhere. Gameport ones so were made defunct when everything went USB.
I could mod them to USB but the truth is I just don't like them. They're heavy and clunky, with noisy sliders, twangy springs and the neutral stop makes a loud thud that reverberates through the house via the floorboards.
The other problem I had is having to use your whole leg to operate them. Same issue stands for Saiteks and similar. You couldn't use a swivelly office chair - push one leg forward and spin the chair away.
Having to use your whole leg is generally fatiguing long term and less precise than just using your toes. All the LSAs I fly for real your heels are on the floor and you pivot about the ankle to work the pedals.

Keep meaning to make my own pedals. Just some simple tube steel affairs. I did build all the flight controls for a simulator at work out of random lumps of scrap metal, with some potentiometers attached feeding an Arduino pretending to be a joystick.
 
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