Are there violent/hazardous stellar events yet? Detailed model of Sol System?

When I last played the game in 2014/2015 the universe was really beautiful. And it appears to be even more beautiful now. A lot more things to see in general which is great because after you see one thing 1000 times it gets old. The big thing that was missing in my mind was dangerous/hazardous/violent stellar events. Like asteroid impacts, comets, dangerous black holes, asteroid collisions, supernovae, meteor showers, rogue planets, etc.

In real life many of these things would be rare but they could be increased in frequency in the game so people could see them once in a while. Actually some systems especially the closer you get to the center of the galaxy would probably be very fast moving and dangerous. I'd really like to drop into a system that is in the process of forming planets.

Also, does the Sol System have the asteroid belt, Kuiper Belt, Heliosphere, and Oort Cloud? How detailed is the depiction of our solar system? Because there's a lot of very interesting regions. I'd really like to experience flying through the termination shock and bow shock of the Heliosphere.

 
When I last played the game in 2014/2015 the universe was really beautiful. And it appears to be even more beautiful now. A lot more things to see in general which is great because after you see one thing 1000 times it gets old. The big thing that was missing in my mind was dangerous/hazardous/violent stellar events. Like asteroid impacts, comets, dangerous black holes, asteroid collisions, supernovae, meteor showers, rogue planets, etc.

In real life many of these things would be rare but they could be increased in frequency in the game so people could see them once in a while. Actually some systems especially the closer you get to the center of the galaxy would probably be very fast moving and dangerous. I'd really like to drop into a system that is in the process of forming planets.

Also, does the Sol System have the asteroid belt, Kuiper Belt, Heliosphere, and Oort Cloud? How detailed is the depiction of our solar system? Because there's a lot of very interesting regions. I'd really like to experience flying through the termination shock and bow shock of the Heliosphere.


The only danger exploring in ED is the CMDR him/herself. Most of explorers deaths are by landing on high gravity (G>1) planets.
 
Back in the days, neutron stars emitted intense heat/radiation, so did black holes, but even then they werent that deadly. They could ruin your exploration trip though, as we had no AFMUs, limpets or material synthesizing. Sadly they were all removed for easier accessibility of the game. Personally, i would love to see the return of space hazards (and harsher ones than before), as one can equip an exploration vessel with everything needed for an almost full scale field repair. It would make the gameplay for explorers a bit more beefy and mapping harsh environment for the rest of the pilot community would become more meaningful.
 
Back in the days, neutron stars emitted intense heat/radiation, so did black holes, but even then they werent that deadly. They could ruin your exploration trip though, as we had no AFMUs, limpets or material synthesizing. Sadly they were all removed for easier accessibility of the game. Personally, i would love to see the return of space hazards (and harsher ones than before), as one can equip an exploration vessel with everything needed for an almost full scale field repair. It would make the gameplay for explorers a bit more beefy and mapping harsh environment for the rest of the pilot community would become more meaningful.

This ^^ every day of the week. As it stands, yes you might mis-calculate over a high G planet - and it is still possible to suffer heat death if you got too close to a neutron and accidentally drop, similar to most stars apart from the large exclusion zone, during your escape - but basically can be assured minor and therefore cumulative damage only. The thargoid caustic cloud is a nice one but I'm not sure you can come across those as a 'natural' phenomenon. Abelone's might bump you a bit? Some volcanics can damage you a bit too.
 
I don't know why you're talking about Voyager. My post is about the solar system.

Well, my post is related to your post:
The Voyagers are more than 4100 AU from the Sol - so you're going to get through the heliosphere shocks to reach them since that extends between 100-200 AU.
In ED terms, thats more than 2 millions LS for the Voyagers, respectively 50000-100000 LS for the heliosphere.

Not entirely sure what your post is about, since you just said you dont have the Sol permit and no intention to get it 🤷‍♂️
However, Elite wiki has a quite detailed page



Anyway, the Galaxy is pretty much static.
FD can add things or alter existing one, but within certain limits.
For example they added Trappist-1 (or altered the system/sector to make it happen), but back then the game was not in maintenance as it is these days.
However, recent requests to remodel the blackholes went pretty much on deaf ears
 
Also, does the Sol System have the asteroid belt, Kuiper Belt, Heliosphere, and Oort Cloud? How detailed is the depiction of our solar system? Because there's a lot of very interesting regions. I'd really like to experience flying through the termination shock and bow shock of the Heliosphere.

You wouldn't experience much really. For all it matters, the bow shock front and heliosphere bounds are all but extreme vacuum, same as the rest of space. Even asteroid belts are the same kind of vacuum. The game is surely lacking on dangerous phenomena as you say, but it's also hard to strike a balance between extreme realism and a pleasant game experience. Things like a neutron star or a black hole shouldn't simply be something heathing your ship or giving a bit of additional damage, they should literally vaporize you with a wall of radiation and superheated matter, at least at the distances allowed by the game. Even a main sequence yellow dwarf as our Sun would kill us on the spot as soon as we arrive in the system.

But yes I absolutely agree that as they currently are, they are far, far too neutered, they should spice extreme phenomena a bit.
 
When I last played the game in 2014/2015 the universe was really beautiful. And it appears to be even more beautiful now. A lot more things to see in general which is great because after you see one thing 1000 times it gets old. The big thing that was missing in my mind was dangerous/hazardous/violent stellar events. Like asteroid impacts, comets, dangerous black holes, asteroid collisions, supernovae, meteor showers, rogue planets, etc.

In real life many of these things would be rare but they could be increased in frequency in the game so people could see them once in a while. Actually some systems especially the closer you get to the center of the galaxy would probably be very fast moving and dangerous. I'd really like to drop into a system that is in the process of forming planets.

Also, does the Sol System have the asteroid belt, Kuiper Belt, Heliosphere, and Oort Cloud? How detailed is the depiction of our solar system? Because there's a lot of very interesting regions. I'd really like to experience flying through the termination shock and bow shock of the Heliosphere.


The answer, for the most part, is "no". No asteroid belt, no full Kuiper Belt, but there are plenty of Kuiper Belt Objects added to the game now (including the elusive Planet Nine, named Persephone in this game), definitely no Oort Cloud. No heliopause either, but you wouldn't notice those even if they were there. Both Voyager Probes and the New Horizons probe are present, however. The Voyager probes are both well past the point of the heliopause by the time the game is set, so there's nothing special around them. Technically they would be well into interstellar space by 3306, but because of the way star systems work in Elite Dangerous, they remain named as part of the Sol System (albeit at the right distance).

Not entirely sure adding the Oort Cloud would be worthwhile, however, as that has a radius of about one and a half lightyears, so it would take even longer to get to than Hutton Orbital.
 
Hold on a minute... you do realise we're talking about the real-life man-made Voyager 1 and Voyager 2 probes that are currently passing through into interstellar space, and not the USS Voyager from Star Trek, right?

Query: Is my post about the Voyager probes? Answer: No it is not.
 
The big thing that was missing in my mind was dangerous/hazardous/violent stellar events. Like asteroid impacts, comets, dangerous black holes, asteroid collisions, supernovae, meteor showers, rogue planets, etc.


Nothing much has changed, we already have supernova remnants, the chances of actually seeing a supernova in our own galaxy is minuscule, something like one in 50 years (that is over the entire galaxy) Maybe we'll someday get an event where the devs decide that Betelgeuse goes pop.

Apart from that, minor anomalies, as mentioned neutron stars are incredibly dangerous if you drop out in the cone, La-grange cloud storms can damage the ship, also various hard to find anomalies (P-type/K-type) that can damage the ship if you get too close.

So much scope to add more to the simulation.

Btw, you should defintely give Sol a visit, especially if you use VR, I spent a few weeks just exploring Arial. The various moons in Sol are quite stunning, especially with familiar parent bodies in the background.
 
Like asteroid impacts, comets, dangerous black holes, asteroid collisions, supernovae, meteor showers, rogue planets, etc.

I'd really like to experience flying through the termination shock and bow shock of the Heliosphere.
Asteroids are so sparse that the way real life space agencies account for the asteroid belt is they ignore it and act like it's not there. This is even more true for comets. Situation is similar for rogue planets given their completely inconsequential size in relation to the space we're jumping across. Supernovae happen about once every 200 years on average within the milky way, and even then it's one star in the entire galaxy at a time. If you want to experience the force of the heliosphere termination shock I'm sure you can arrange someone to blink at you from several hundred meters away.

I agree that black holes being dangerous would be more interesting.
 
Lots of people seem to think falling into a White Dwarfs exclusion zone is certain death (it's not, but a lot of people have died that way)

So there's something. (neutrons too, but they are essentially the same thing mechanically)
 
Asteroids are so sparse that the way real life space agencies account for the asteroid belt is they ignore it and act like it's not there. This is even more true for comets. Situation is similar for rogue planets given their completely inconsequential size in relation to the space we're jumping across. Supernovae happen about once every 200 years on average within the milky way, and even then it's one star in the entire galaxy at a time. If you want to experience the force of the heliosphere termination shock I'm sure you can arrange someone to blink at you from several hundred meters away.

I agree that black holes being dangerous would be more interesting.

Comets are in the game though, just invisible. Plenty of starports orbiting them. Pareco is a good example.

I find rogue planets an interesting notion. Something that, barring the introduction of mis-jumps taking us into systems that aren't present in the galaxy map, you'd never be able to tell whether a planet is a rogue or not, as under the current mechanics, they'd have to be situated "in" one system or another. Think about the lone planets that are hundreds of thousands of light seconds out from their parent stars. They could easily be rogue planets, but the stellar forge is throwing in an orbital path for them around the host star.

Even some of the Y class brown dwarfs in the game that are on their own could be considered rogue planets, as it's so hard to tell the difference between a Y class and a gas giant.

Just some food for thought.
 
Also, does the Sol System have the asteroid belt, Kuiper Belt, Heliosphere, and Oort Cloud? How detailed is the depiction of our solar system? Because there's a lot of very interesting regions. I'd really like to experience flying through the termination shock and bow shock of the Heliosphere.

you should try reach Voyager probes then come back and tell us about your experience with heliosphere' shocks :)

Query: Is my post about the Voyager probes? Answer: No it is not.

Query: was your post about flying through termination and bow shocks? Yes.
Was the reply about flying through heliosphere shocks? Yes.

Voyager probes are one of the things to see in the Sol system, and they are well past the supposed Heliosphere bounds. Northpin just implied that (albeit in a bit cryptic way :p), that you'd have to fly through those bounds to reach the probes. The problem being, there's actually nothing to see along the trip, and in a way that's absolutely realistic.
 
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