Yeeeeah, as an Anaconda pilot that last part sounds incredibly boring. o.o; The current dynamic actually suits me fine, i.e. a Viper having a fair bit of trouble getting through my shields, (all the better to line up my counter attack,) but certainly not so much that I, as an Anaconda pilot, need absolutely zero skill or effort to resist an attack and can just twiddle my thumbs. Right now, the mechanic does render larger ships very, very dangerous, and more than capable of blowing up Vipers, Eagles, Asps, pretty much any ship except for a Python or another Anaconda, but mostly this is so if they're in the right hands and used properly. Simply saying 'Big Ship = Total Invulnerability' just takes the enjoyment out of having a big ship, by amplifying the power fantasy to the point where there's no challenge remaining.