Ships Assassination/BH Gunship engineering

Hello Commanders!

I bought the Gunship. I plan to use it for Assassination mission's (most time) and eventually for bounty hunting (all PvE).
Here is the link for the build: LINK

I've done some engineering, except armor, hull reinforcements, shield and shield boosters. Mentioned parts in this build are only my examples.
And here is my question: is this a good combination of shield health/resistances and hull health/resistances for this ship or it can be done better by another combinations, blueprints, etc.?
P.S. I know I can buy 5d reinforcement package instead of fuel scoop, but I like to have fuel scoop in all my ships.
Thank you for any advices.
Fly safe o7
 
I would switch a bit the engineering of hull/hrp as in heavy duty with deep plating for all of them with the exception of smallest hrp that should be thermal/deep plating.
you get better absolute and better relative strength.
I would also swap the shielding as well: reinforced/fast charge wth 1 heavy and 2 thermal boosters, all with supercapacitors.
You get basically the same relative shield values but like 50% more absolute strength which would help with collisions or absolute damage (plasmas/rails)

link with numbers
 
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Or just go with plain old Overcharged 5, with Screening Shell. Does a lot of damage in a very short time.
 
I would switch a bit the engineering of hull/hrp as in heavy duty with deep plating for all of them with the exception of smallest hrp that should be thermal/deep plating.
you get better absolute and better relative strength.
I would also swap the shielding as well: reinforced/fast charge wth 1 heavy and 2 thermal boosters, all with supercapacitors.
You get basically the same relative shield values but like 50% more absolute strength which would help with collisions or absolute damage (plasmas/rails)

link with numbers

For now I did armour engineering as you presented. Now I'm collecting mats for shield tuning. Rep+ for your advice :)
 
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