Asteroid belts are about to get busy - Seriously FD?

Oh we happy few lol ... this was exactly how i went about it "back in the early days" , got my miners licence from those rocks as i had no idea that rings were the goto.
yeah, and if we're talking about the really early days, we had to do it without limpets!
...now get off my lawn!!!
 
Painite, no - but I've got Platinum and Palladium out of metallic clusters.

They can have Painite cores as well.

how are 8 even a "belt". i enver seirously undertsood the point (aside form existing in RL) of those asteroid belts in ED.
they should be MUCH bigger and wield much more material at least, but usually they aren't even worth the travel time.

Real belts are too far drawn out to even find a single asteroid. That's why these are clusters. Enough mass in one place to stumble on it (not unlike the newly added lagrange point anomalies I guess). To make them more feature complete we'd need something like single asteroid signal sources throughout the volume of a belt.

They are worth their travel time, if you know what you are looking for. I can drop into any cluster and tell you what an asteroid will contain before interacting with it in any way. You cannot do the same in a ring.
 
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OK, I'll admit I may have been mistaken about clusters. Though I still doubt they will ever get all that much use from players, particularly using larger ships.

Clusters were briefly useful once, when mining missions existed for small amounts of osmium, etc, as if you knew of a cluster with a couple of osmium roids it took all the RNG out of mining. Now clusters seem a good thing, if all you want is a 10 minute mining trip to fill up a small ship with whatever you know is in the exploding roid in the cluster.
 
There are often many clusters though. I've been heading out in the black for the last couple of shifts and have been thinking there are more Belt signals than I remember.

If they all have splodey wealth in them they become viable. Head out of the bubble and you won't get Pirate spawns either
 
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Tell you what whoever is doing the PR over at FD is about the only one doing a decent job of selling the game. I guess once you've played the game long enough not only do you not read the newsletter I've noticed it no longer gets linked here (or does it and I miss it) I unsubscribed to it some time back due to unwanted spam from FD.

BUt let's get back on topic even if a 100 players headed for the same ring it still wouldnt feel busy as with most thing ED its the shear size that makes nothing feel “busy”. I very much doubt even if I wanted to play with others I would ever get the “busy feeling” of mining in Eve. A Sunday night 50+ people mixed ships escorts, miners, haulers, and others just hanging out as it was a nice social event when you combined it with other corps.

One of the great things about ED is it's you and your ship, one of the worst things about ED is trying to get more than 10 people doing the same things to earn end result.

( i might be wrong on the last bit as I don't play with others in ED, so purley going on hearsay.)


Suddenly 10+ smart bombing Abbies *shudders*
 
I wish they would make the clusters larger, even if they were just 20-30 km in size they would be big enough for an RES, big enough for a mining session they would really become a game asset. A lot of gain for a little change, that even rhymes, [big grin]
 
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I agree Ace. Currently you can fill an Adder at one. If you want to use a larger ship, then you are either mining the junk as well, or braving the pirate spawns at each of the other clusters. Especially now that low volume mining missions no longer exist.
 
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Now if they could just stop getting busy in my discovery notifications, that'd be great. It's like an asteroid belt orgy's going on in my HUD non-stop.
 
I think they meant only the belts around the Gas Giants and other planets featuring a ring. The clusters have always only been a charming little spot for solitude, probably.
The belt cluster rocks are persistent (or were, for about 12 hours) and easy to recognise - they were great for mining missions prior to the 3.3 patch. I don't know what they're like now.
 
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The belt cluster rocks are persistent (or were, for about 12 hours) and easy to recognise - they were great for mining missions prior to the 3.3 patch. I don't know what they're like now.
All roids in the game are persistent. Every roid, in every belt and ring, in every one of the 400 billion systems. It's a bit mind boggling. But without a RES marker or asteroid base to guide from, finding the same ring roids is impractical.

So this does make known clusters useful, provided you have a mission for only a few tonnes - which I haven't seen for some time.
 
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All roids in the game are persistent. Every roid, in every belt and ring, in every one of the 400 billion systems. It's a bit mind boggling. But without a RES marker or asteroid base to guide from, finding the same ring roids is impractical.

So this does make known clusters useful, provided you have a mission for only a few tonnes - which I haven't seen for some time.
I know that - it's just a hell of a lot easier to find them in belt clusters.
 
I know that - it's just a hell of a lot easier to find them in belt clusters.
Agreed.

Now if they'd just fix the constant pirate spawns, these clusters would be practical places to mine in.

I dropped into 4 clusters last night. Three of them had pirates, one with two wings. That wasn't a problem for my Adder, but any larger ship and you'll probably be turning up at the 2nd cluster partly full of cargo.

3 of those 4 clusters had a single explodable roid.
 
To be honest YES, as others said belt clusters have a deep core asteroid usually and given that can be found within 30 seconds it's probably more efficient to drop in 4-5 clusters than it is to boost around a ring hotspot for a while. Each time I've entered a hotspot it's taken me a good 2 minutes or so to get to my first deep core asteroid as I usually find them a good 8km+ from the centre of the hotspot.
How often are you finding the core rocks in the belt clusters?
I've only found 1 out of a dozen or so clusters so far, and it wasn't immediately visible when dropping in. There was about a 30-60 second lag before the roid glowed. That was after several pulses. I've noticed the same in some other clusters with a delay in the PWS revealing surface/sub-surface rocks. I'm wondering if I'm hitting some weird lag bug, or the cores in clusters are a lot rarer than I expected. (or i'm just really unlucky)
 
Yeah sure, "asteroid 'places'" be buzzing with activity.
They would be way more active if there were actual
tools to locate miners, to interact with them in anyway,
and i exclude DSS here, as it then still is pure luck
and instancing RNG if you ever see another player.
 
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