Auto Launch damages my ship

Hi,

I have recently grinded my way up buying an Imperial Cutter, and I am finding that nearly every time I leave a station using auto launch, it makes a complete mess of it and bangs around near the periphery of the letter box, saying I am in a queue.

Is this a known issue with this ship?

Thanks,

Ackoman
 
Hi,

I have recently grinded my way up buying an Imperial Cutter, and I am finding that nearly every time I leave a station using auto launch, it makes a complete mess of it and bangs around near the periphery of the letter box, saying I am in a queue.

Is this a known issue with this ship?

Thanks,

Ackoman

Unfortunately, In Odyssey it can be quite painful since they messed with the lateral and vertical thrusters (making them weaker)
In Horizons 3.8 is not that bad, but it is still an issue
 
Simple solution - sell the ADC (or turn off auto launch) - there are ample visual cues to allow you to orient for departure as long as you keep your hands off the joystick and only use thrusters and a bit of roll.
 
In alot of the cargo hauling CG's I run a shieldless T9 for max cargo, the ADC loves to bang off random parts of the station inside or in the mailslot. Not every landing, but 1 out of every 3 or 4... costs 2k to 20k to fix every time. I swear it is coded that way on purpose just to get our attention. I ignore it. I have not used the Cutter ADC combo as I have heard it is much worse.

edited: spelling
 
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Are you saying cutters like to hurt themselves? 🙃

tish.gif
 
Unfortunately, In Odyssey it can be quite painful since they messed with the lateral and vertical thrusters (making them weaker)
In Horizons 3.8 is not that bad, but it is still an issue
This. I've given up flying the Cutter in Odyssey; the DC simply can't put it on a pad.
 
Just had this happen in a Type-9 last night. Took control immediately and corrected the exit.

The docking computer seems to act like it's smoking weed with no awareness of depth perception or spatial awareness.
 
You end up paying 1.4B Cr. for a ship that's already due for a recall... On my trade Cutter I like to have the AD on so I can watch my shows while I trade, but my multi role cutter doesn't have one. The first couple days of trying to park it are stressful, but you quickly get used to parking it yourself. I have no idea why this is taking so long to get fixed, people have been complaining about this for a long time.
 
Just had this happen in a Type-9 last night. Took control immediately and corrected the exit.

The docking computer seems to act like it's smoking weed with no awareness of depth perception or spatial awareness.
Remember back to around 2016 where all the threads talking about the Docking Computer were about how likely it was to try and kill you and your ship, and as far as I remember it wasn’t restricting itself to just a couple of ship types.

Things have improved a lot.
 
The rotational correction vs. thrusters issue exists but I don't think it's the whole story.
I fly with kb+m, meaning ED is usually the "focused" app on my desktop (running in borderless fullscreen). Apart from being a little bit drifty due to the thruster problem, the autodock/launch never randomly rams into stuff.
However if I'm using a web browser or other app and ED isn't focused, the docking computer is absolutely useless; it will plow head first into the nearest structure as soon as it takes control. I've tested this a fair bit, all I need to do is press the windows key while the docking computer is active (which unfocuses ED and pops up the start menu in the foreground) and it instantly goes off course.
 
Imho auto dock/undock should be even less effective.
Think about it merely as an assistance, not perfect hands-free solution.
 
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That's the price you pay for your greed. Put some decent shields on your Imperial Driftship. Around 1.8 GJ raw will still leave you with 640 tons of cargo space, plus FSD booster and a small fighter hangar. Skip those two, and you can add a further 64 tons.
 
It shouldn't be a thing, but unfortunately it is. Easily made irrelevant with decent armour and putting HRPs in the military slots.

Although the 4k mj class 6 prizzy on mine makes this even more trivial and I still have 720t of cargo space. Keep reporting it by all means as it's a bug and should be fixed, but there are workarounds (me, I dock manually).
 
Hi,
I have recently grinded my way up buying an Imperial Cutter, and I am finding that nearly every time I leave a station using auto launch, it makes a complete mess of it and bangs around near the periphery of the letter box, saying I am in a queue.
Is this a known issue with this ship?
Thanks,
Ackoman
Said it before, willl say it again: auto-dock systems are a menace, stop depending on them and learn to fly the ship. At this point I can mostly take off and land while asleep.

Learn to fly the ship well enough that you no longer need "training wheels" (docking computers, supercruise assists, etc.) modules. Besides slamming your billion-credit ship into the walls of the space stations on a regular basis the docking-assist module takes up space otherwise available for more useful modules.o7
 
The rotational correction vs. thrusters issue exists but I don't think it's the whole story.
I fly with kb+m, meaning ED is usually the "focused" app on my desktop (running in borderless fullscreen). Apart from being a little bit drifty due to the thruster problem, the autodock/launch never randomly rams into stuff.
However if I'm using a web browser or other app and ED isn't focused, the docking computer is absolutely useless; it will plow head first into the nearest structure as soon as it takes control. I've tested this a fair bit, all I need to do is press the windows key while the docking computer is active (which unfocuses ED and pops up the start menu in the foreground) and it instantly goes off course.
You have to test this out. 👆

I have to keep EDO focused for the Auto-Launch to work.

It's almost as if as soon as you focus on something else, the autopilot breaks the forth wall and goes "What you reading?" and takes it's eye of the ball.
 
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