Automated Car Ride triggers is completely bugged now

i realy dont know what you are doing over there with these updates :/
for some reason all my trigger points have reversed themself. the numbering starts at the end of the track from 1 going up to the start of the track to 11. i simply cant edit the triggers anymore because of this...
basically number 1 should be number 11. and when i select number 1 there it shows me the triggered objects that i actually had connected where the 11 is now.
i hope its understandable what im saying here, and please for the love of everyhing start paying more attention and care to fixing these things.
20250705141636_1.jpg
 
This is why you don't release a game that is still basically an alpha build, and then continue to add new features and tweak old ones, potentially ruining projects in which people have invested hours and hours of their time. :mad:
 
This is why you don't release a game that is still basically an alpha build, and then continue to add new features and tweak old ones, potentially ruining projects in which people have invested hours and hours of their time. :mad:
Yeah and the worst is i noticed yesterday that its happening to all my rides :/ i basically cannot use triggers anymore because they simply are all mixed up. Nr2 shows triggers from nr5 and so on…
And even more sad is that i already know there wont be a fix for this atleast for another whole month
Its just realy frustrating that we have to endure such things with each update
 
they are completely changing numbers by themself. simply by closing the window and opening again they just renumber randomly, and even worse is that the triggers themself are mixed up. they trigger correct order but when i look at trigger 1 i get triggers shown from trigger 3 or 7. its currently impossible for me to do anything related to triggers :/
20250717160232_1.jpg
20250717160224_1.jpg
 
I also noticed this when trying to build my first dark ride in the game, ended up just having to figure out a way to work around it.

Used lots of the aquatic lights in that particular instance aswell which all reverted to black (so no light at all), when I loaded the game the following day. I can't understand how these creators on YouTube can say the game is now fantastic when there's still so many bugs like this.
 
I also noticed this when trying to build my first dark ride in the game, ended up just having to figure out a way to work around it.

Used lots of the aquatic lights in that particular instance aswell which all reverted to black (so no light at all), when I loaded the game the following day.
Yeah its been happening to all rides. And also its such an essential part of the game, but again, frontier just doesnt care to test these things before releasing an update to us. And then they leave us for 2-3 months having to deal with said bugs. Tells a lot about how much they actually care about their own game
 
I've only recently started to attempt dark rides and using triggers in the game. This particular issue has just put me off altogether trying again.

Has this been a problem from day one or as a result of one of the updates?
 
I've only recently started to attempt dark rides and using triggers in the game. This particular issue has just put me off altogether trying again.

Has this been a problem from day one or as a result of one of the updates?
It got bugged with the last major update.
 
Back
Top Bottom