Always forget to use it, so invented fight without usingYou want 2 heatsink launchers to stay cold
...well, I fight scouts on this as wellDecontamination limpet controller can be thrown out too
...again, it is caustic resist + mats for engeneering normalsThe Guardian Hull Reinforcements
...my co-pilot do cool, killed couple times hearts herself + takes away swarm. So I just ignore it while fighter dies there I kill heart OR swarm is searching me and co-pilot just snipes heart.The fighter hangar should be thrown out completely
well, I wanted plasmas - not enough energy there >: Maybe i put wrong PP, will check later.Shard cannons
Basically we 2 attack 1st heart, until it down, then "follow me" and boost away, repair hull...once big guy follows me - kill next heart and boost away to use repairs, repeat, repeat.
Sometimes that goes smooth, sometimes dangerous, like heart 5%, i dont have shield, i have hull 40% and trying, trying to hit it and missing. But with Cyclop always can boost away and fly there time needed to repair to full.
Thinking by what to replace that "swarm killing" thing. It is useless for me. I use all 30 charges prior can kill 1 swarm