Totally fair to add Cartographics but it was done in a hurry.
Yes it was, and I'd be surprised if the full ramifications to all playstyles were considered in depth, but what Nutter did was something pretty obvious & FDev are either okay with it or just didn't care enough to come up with some fiddly way to close what can be argued is a loophole.
I think the 3.3 update was also done in a hurry with an 'I'm sure it'll be fine' attitude too, and the game is not better for it In my view.
In My View. That's the important part.
You think it's bad form, so you don't do it. I have met Cmdrs who think I'm stupid (or similar) for not mining for credits, or not optimising my ships for PvP. Or for not trying to expand one faction as far as it can go or for supporting NPC factions (with cool names) instead of artifically bumping my 'group' up to 10 players & getting a PMF added.
So all the game needs to do is allow for as many different choices as possible, and offer a few achievements to give a new player something they can focus on to give them a feeling of progression. What the game doesn't need to do is make everything a grindy chore with only one way to achieve a goal. It just needs to offer choice, and players will band together or split apart based on how they choose to play.
The
hardest part about exploring now is mapping the controls. The
challenge is what you set yourself. And the only reason anyone even knows what Nutter did was because they told everyone.